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| Classes in com.threerings.opengl.renderer used by com.threerings.export | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.expr | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.expr.util | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl | |
|---|---|
| Renderer
Provides access to state associated with the renderer. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.camera | |
|---|---|
| Renderer
Provides access to state associated with the renderer. |
|
| Renderer.Observer
An interface for objects interested in renderer state changes. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.compositor | |
|---|---|
| Batch
A geometry batch that can be queued for rendering. |
|
| Color4f
A four-element floating point color value. |
|
| Light
Represents the state of a single light. |
|
| Renderer
Provides access to state associated with the renderer. |
|
| Texture
An OpenGL texture object. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.compositor.config | |
|---|---|
| Batch
A geometry batch that can be queued for rendering. |
|
| Color4f
A four-element floating point color value. |
|
| TextureRenderer
Provides render-to-texture functionality using various methods according to the abilities of the driver. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.effect | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| SimpleBatch.DrawCommand
The superclass for the stateless draw commands that actually draw the primitives. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.effect.config | |
|---|---|
| BufferObject
An OpenGL buffer object. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.geometry | |
|---|---|
| BufferObject
An OpenGL buffer object. |
|
| SimpleBatch.DrawCommand
The superclass for the stateless draw commands that actually draw the primitives. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.geometry.config | |
|---|---|
| BufferObject
An OpenGL buffer object. |
|
| SimpleBatch.DrawCommand
The superclass for the stateless draw commands that actually draw the primitives. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.geometry.util | |
|---|---|
| BufferObject
An OpenGL buffer object. |
|
| ClientArray
Represents the state of a single client array. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.gui | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Renderer
Provides access to state associated with the renderer. |
|
| Renderer.Observer
An interface for objects interested in renderer state changes. |
|
| Texture2D
A two-dimensional texture. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.gui.background | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Renderer
Provides access to state associated with the renderer. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.gui.border | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Renderer
Provides access to state associated with the renderer. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.gui.config | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.gui.icon | |
|---|---|
| Renderer
Provides access to state associated with the renderer. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.gui.text | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Renderer
Provides access to state associated with the renderer. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.renderer | |
|---|---|
| Batch
A geometry batch that can be queued for rendering. |
|
| BufferObject
An OpenGL buffer object. |
|
| ClientArray
Represents the state of a single client array. |
|
| Color4f
A four-element floating point color value. |
|
| DisplayList
An OpenGL display list. |
|
| Light
Represents the state of a single light. |
|
| Light.Type
The basic light types. |
|
| Program
Contains a shader program. |
|
| Program.Uniform
Contains the location and value of a uniform variable. |
|
| Query
An OpenGL occlusion query object. |
|
| Renderbuffer
An OpenGL render buffer object. |
|
| Renderer
Provides access to state associated with the renderer. |
|
| Renderer.Observer
An interface for objects interested in renderer state changes. |
|
| Shader
Contains a shader. |
|
| ShaderObject
An OpenGL shader object. |
|
| SimpleBatch
A batch that consists of a set of render states and a stateless draw command. |
|
| SimpleBatch.DrawCommand
The superclass for the stateless draw commands that actually draw the primitives. |
|
| SimpleBatch.DrawElements
Draws the batch by calling GL11.glDrawElements(int, java.nio.ByteBuffer). |
|
| SimpleBatch.DrawRangeElements
Draws the batch by calling GL12.glDrawRangeElements(int, int, int, java.nio.ByteBuffer). |
|
| Texture
An OpenGL texture object. |
|
| TextureRenderer
Provides render-to-texture functionality using various methods according to the abilities of the driver. |
|
| TextureUnit
Represents the state of a single texture unit. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.renderer.config | |
|---|---|
| ClientArray
Represents the state of a single client array. |
|
| Color4f
A four-element floating point color value. |
|
| Light
Represents the state of a single light. |
|
| Program
Contains a shader program. |
|
| Program.Uniform
Contains the location and value of a uniform variable. |
|
| Shader
Contains a shader. |
|
| Texture
An OpenGL texture object. |
|
| Texture1D
A one-dimensional texture. |
|
| Texture2D
A two-dimensional texture. |
|
| Texture3D
A three-dimensional texture. |
|
| TextureCubeMap
A cube map texture. |
|
| TextureUnit
Represents the state of a single texture unit. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.renderer.state | |
|---|---|
| BufferObject
An OpenGL buffer object. |
|
| ClientArray
Represents the state of a single client array. |
|
| Color4f
A four-element floating point color value. |
|
| Light
Represents the state of a single light. |
|
| Program
Contains a shader program. |
|
| Program.Uniform
Contains the location and value of a uniform variable. |
|
| Renderer
Provides access to state associated with the renderer. |
|
| TextureUnit
Represents the state of a single texture unit. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.renderer.util | |
|---|---|
| Renderer
Provides access to state associated with the renderer. |
|
| SimpleBatch
A batch that consists of a set of render states and a stateless draw command. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.scene | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Light
Represents the state of a single light. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.scene.config | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.opengl.util | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Program
Contains a shader program. |
|
| Renderer
Provides access to state associated with the renderer. |
|
| Shader
Contains a shader. |
|
| Texture1D
A one-dimensional texture. |
|
| Texture2D
A two-dimensional texture. |
|
| Texture3D
A three-dimensional texture. |
|
| TextureCubeMap
A cube map texture. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.probs | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.tudey.client.util | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.tudey.config | |
|---|---|
| Color4f
A four-element floating point color value. |
|
| Classes in com.threerings.opengl.renderer used by com.threerings.tudey.shape.config | |
|---|---|
| DisplayList
An OpenGL display list. |
|
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