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| Packages that use Light | |
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| com.threerings.opengl.compositor | |
| com.threerings.opengl.renderer | |
| com.threerings.opengl.renderer.config | Renderer configuration bits. |
| com.threerings.opengl.renderer.state | |
| com.threerings.opengl.scene | Scene management classes. |
| Uses of Light in com.threerings.opengl.compositor |
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| Fields in com.threerings.opengl.compositor declared as Light | |
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Light |
Dependency.Shadows.light
The light casting the shadows. |
| Uses of Light in com.threerings.opengl.renderer |
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| Methods in com.threerings.opengl.renderer with parameters of type Light | |
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boolean |
Light.isCompatible(Light olight)
Determines whether this light is "compatible" with the specified other. |
void |
Renderer.setLightState(Light[] lights,
Color4f globalAmbient)
Sets the light state. |
| Uses of Light in com.threerings.opengl.renderer.config |
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| Methods in com.threerings.opengl.renderer.config that return Light | |
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Light |
LightConfig.createLight(GlContext ctx,
Scope scope,
List<Updater> updaters)
Creates a light object corresponding to this configuration. |
Light |
LightConfig.Point.createLight(GlContext ctx,
Scope scope,
List<Updater> updaters)
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Light |
LightConfig.Spot.createLight(GlContext ctx,
Scope scope,
List<Updater> updaters)
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| Uses of Light in com.threerings.opengl.renderer.state |
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| Methods in com.threerings.opengl.renderer.state that return Light | |
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Light[] |
LightState.getLights()
Returns a reference to the array of lights. |
| Constructors in com.threerings.opengl.renderer.state with parameters of type Light | |
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LightState(Light[] lights,
Color4f globalAmbient)
Creates a new light state. |
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| Uses of Light in com.threerings.opengl.scene |
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| Methods in com.threerings.opengl.scene that return Light | |
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Light |
SceneInfluence.getLight()
Returns the light associated with this influence, or null for none. |
Light |
LightInfluence.getLight()
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| Constructors in com.threerings.opengl.scene with parameters of type Light | |
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LightInfluence(Light light)
Creates a new light influence. |
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