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| Uses of Renderer in com.threerings.opengl |
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| Methods in com.threerings.opengl that return Renderer | |
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Renderer |
GlApp.getRenderer()
|
| Methods in com.threerings.opengl with parameters of type Renderer | |
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void |
GlApp.setRenderer(Renderer renderer)
|
| Uses of Renderer in com.threerings.opengl.camera |
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| Methods in com.threerings.opengl.camera with parameters of type Renderer | |
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void |
Camera.apply(Renderer renderer)
Applies the camera state to the specified renderer. |
| Uses of Renderer in com.threerings.opengl.compositor |
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| Methods in com.threerings.opengl.compositor with parameters of type Renderer | |
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void |
RenderQueue.renderLists(Renderer renderer)
Renders the contents of the lists. |
| Uses of Renderer in com.threerings.opengl.gui |
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| Methods in com.threerings.opengl.gui with parameters of type Renderer | |
|---|---|
Texture2D |
Image.getTexture(Renderer renderer)
Returns a reference to the image texture, loading it if necessary. |
void |
Image.load(Renderer renderer,
int format)
Loads the image into a texture (this is called automatically when first used and need only be called manually if a specific format is desired). |
void |
Component.render(Renderer renderer)
Translates into the component's coordinate space, renders the background and border and then calls Component.renderComponent(com.threerings.opengl.renderer.Renderer) to allow the component to render itself. |
void |
Image.render(Renderer renderer,
int tx,
int ty,
Color4f color,
float alpha)
Renders this image at the specified coordinates in the specified color. |
void |
Image.render(Renderer renderer,
int tx,
int ty,
float alpha)
Renders this image at the specified coordinates. |
void |
LabelRenderer.render(Renderer renderer,
int x,
int y,
int contWidth,
int contHeight,
float alpha)
Renders the label text and icon. |
void |
Image.render(Renderer renderer,
int tx,
int ty,
int twidth,
int theight,
float alpha)
Renders this image at the specified coordinates, scaled to the specified size. |
void |
Image.render(Renderer renderer,
int sx,
int sy,
int swidth,
int sheight,
int tx,
int ty,
float alpha)
Renders a region of this image at the specified coordinates. |
void |
Image.render(Renderer renderer,
int sx,
int sy,
int swidth,
int sheight,
int tx,
int ty,
int twidth,
int theight,
Color4f color,
float alpha)
Renders a region of this image at the specified coordinates, scaled to the specified size, in the specified color. |
void |
Image.render(Renderer renderer,
int sx,
int sy,
int swidth,
int sheight,
int tx,
int ty,
int twidth,
int theight,
float alpha)
Renders a region of this image at the specified coordinates, scaled to the specified size. |
| Uses of Renderer in com.threerings.opengl.gui.background |
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| Methods in com.threerings.opengl.gui.background with parameters of type Renderer | |
|---|---|
void |
TintedBackground.render(Renderer renderer,
int x,
int y,
int width,
int height,
float alpha)
|
void |
ImageBackground.render(Renderer renderer,
int x,
int y,
int width,
int height,
float alpha)
|
void |
Background.render(Renderer renderer,
int x,
int y,
int width,
int height,
float alpha)
Renders this background. |
| Uses of Renderer in com.threerings.opengl.gui.border |
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| Methods in com.threerings.opengl.gui.border with parameters of type Renderer | |
|---|---|
void |
LineBorder.render(Renderer renderer,
int x,
int y,
int width,
int height,
float alpha)
|
void |
CompoundBorder.render(Renderer renderer,
int x,
int y,
int width,
int height,
float alpha)
|
void |
Border.render(Renderer renderer,
int x,
int y,
int width,
int height,
float alpha)
Renders this border. |
| Uses of Renderer in com.threerings.opengl.gui.icon |
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| Methods in com.threerings.opengl.gui.icon with parameters of type Renderer | |
|---|---|
void |
SubimageIcon.render(Renderer renderer,
int x,
int y,
float alpha)
|
void |
ScaledImageIcon.render(Renderer renderer,
int x,
int y,
float alpha)
|
void |
RotatedIcon.render(Renderer renderer,
int x,
int y,
float alpha)
Renders this icon. |
void |
MergedIcon.render(Renderer renderer,
int x,
int y,
float alpha)
|
void |
ImageIcon.render(Renderer renderer,
int x,
int y,
float alpha)
|
void |
Icon.render(Renderer renderer,
int x,
int y,
float alpha)
Renders this icon. |
void |
BlankIcon.render(Renderer renderer,
int x,
int y,
float alpha)
|
| Uses of Renderer in com.threerings.opengl.gui.text |
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| Methods in com.threerings.opengl.gui.text with parameters of type Renderer | |
|---|---|
abstract void |
Text.render(Renderer renderer,
int x,
int y,
float alpha)
Renders this text to the display. |
void |
Text.render(Renderer renderer,
int x,
int y,
int w,
int h,
float alpha)
Optional rendering this text scaled to a certain height/width. |
void |
CharacterTextFactory.render(Renderer renderer,
String text,
int x,
int y,
Color4f color)
Renders a string directly, without creating a text object. |
| Uses of Renderer in com.threerings.opengl.renderer |
|---|
| Methods in com.threerings.opengl.renderer with parameters of type Renderer | |
|---|---|
boolean |
SimpleBatch.draw(Renderer renderer)
|
boolean |
CompoundBatch.draw(Renderer renderer)
|
abstract boolean |
Batch.draw(Renderer renderer)
Draws this batch using the specified renderer. |
| Constructors in com.threerings.opengl.renderer with parameters of type Renderer | |
|---|---|
BufferObject(Renderer renderer)
Creates a new buffer object for the specified renderer. |
|
DisplayList(Renderer renderer)
Creates a new display list for the specified renderer. |
|
Framebuffer(Renderer renderer)
Creates a frame buffer object for the specified renderer. |
|
Program(Renderer renderer)
Creates a new shader program. |
|
Query.SamplesPassed(Renderer renderer)
Creates a new samples-passed query for the specified renderer. |
|
Query(Renderer renderer,
int target)
Creates a new query for the specified renderer. |
|
Renderbuffer(Renderer renderer)
Creates a render buffer object for the specified renderer. |
|
Shader(Renderer renderer,
int type)
Creates a new shader. |
|
ShaderObject(Renderer renderer)
Creates a shader object for the specified renderer. |
|
Texture(Renderer renderer,
int target)
Creates a new texture for the specified renderer. |
|
Texture1D(Renderer renderer)
Creates a new texture. |
|
Texture2D(Renderer renderer)
Creates a new texture. |
|
Texture2D(Renderer renderer,
boolean rectangle)
Creates a new texture. |
|
Texture3D(Renderer renderer)
Creates a new texture. |
|
TextureCubeMap(Renderer renderer)
Creates a new texture. |
|
| Uses of Renderer in com.threerings.opengl.renderer.state |
|---|
| Methods in com.threerings.opengl.renderer.state with parameters of type Renderer | |
|---|---|
void |
TransformState.apply(Renderer renderer)
|
void |
TextureState.apply(Renderer renderer)
|
void |
StencilState.apply(Renderer renderer)
|
void |
ShaderState.apply(Renderer renderer)
|
abstract void |
RenderState.apply(Renderer renderer)
Applies this state. |
void |
PolygonState.apply(Renderer renderer)
|
void |
PointState.apply(Renderer renderer)
|
void |
MaterialState.apply(Renderer renderer)
|
void |
LineState.apply(Renderer renderer)
|
void |
LightState.apply(Renderer renderer)
|
void |
FogState.apply(Renderer renderer)
|
void |
DepthState.apply(Renderer renderer)
|
void |
CullState.apply(Renderer renderer)
|
void |
ColorState.apply(Renderer renderer)
|
void |
ColorMaskState.apply(Renderer renderer)
|
void |
ArrayState.apply(Renderer renderer)
|
void |
AlphaState.apply(Renderer renderer)
|
| Uses of Renderer in com.threerings.opengl.renderer.util |
|---|
| Methods in com.threerings.opengl.renderer.util with parameters of type Renderer | |
|---|---|
static SimpleBatch |
BatchFactory.createLineBatch(Renderer renderer,
FloatBuffer vbuf)
Creates a batch containing the specified array of lines. |
static SimpleBatch |
BatchFactory.createTriangleBatchT2N3V3(Renderer renderer,
FloatBuffer vbuf,
ShortBuffer ibuf)
Creates a batch containing the specified triangles (whose texture coordinates, normals, and vertices are packed as in the GL11.GL_T2F_N3F_V3F interleaved format). |
| Uses of Renderer in com.threerings.opengl.util |
|---|
| Methods in com.threerings.opengl.util that return Renderer | |
|---|---|
Renderer |
GlContextWrapper.getRenderer()
|
Renderer |
GlContext.getRenderer()
Returns a reference to the renderer. |
| Methods in com.threerings.opengl.util with parameters of type Renderer | |
|---|---|
void |
GlContextWrapper.setRenderer(Renderer renderer)
|
void |
GlContext.setRenderer(Renderer renderer)
Sets the renderer reference. |
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