|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use SimpleBatch.DrawElements | |
|---|---|
| com.threerings.opengl.renderer | |
| Uses of SimpleBatch.DrawElements in com.threerings.opengl.renderer |
|---|
| Subclasses of SimpleBatch.DrawElements in com.threerings.opengl.renderer | |
|---|---|
static class |
SimpleBatch.DrawBufferElements
Draws the batch by calling GL11.glDrawElements(int, java.nio.ByteBuffer) using the current buffer object. |
static class |
SimpleBatch.DrawBufferRangeElements
Draws the batch by calling GL12.glDrawRangeElements(int, int, int, java.nio.ByteBuffer) using the current buffer object. |
static class |
SimpleBatch.DrawRangeElements
Draws the batch by calling GL12.glDrawRangeElements(int, int, int, java.nio.ByteBuffer). |
static class |
SimpleBatch.DrawShortElements
Draws the batch by calling GL11.glDrawElements(int, java.nio.ByteBuffer) using a short buffer. |
static class |
SimpleBatch.DrawShortRangeElements
Draws the batch by calling GL12.glDrawRangeElements(int, int, int, java.nio.ByteBuffer) using a short buffer. |
| Methods in com.threerings.opengl.renderer that return SimpleBatch.DrawElements | |
|---|---|
static SimpleBatch.DrawElements |
SimpleBatch.createDrawBufferElements(int mode,
int start,
int end,
int count,
int type,
long offset)
Creates a SimpleBatch.DrawBufferRangeElements if the driver supports it; otherwise, falls back
and creates a SimpleBatch.DrawBufferElements. |
static SimpleBatch.DrawElements |
SimpleBatch.createDrawShortElements(int mode,
int start,
int end,
ShortBuffer indices)
Creates a SimpleBatch.DrawShortRangeElements if the driver supports it; otherwise, falls back
and creates a SimpleBatch.DrawShortElements. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||