@EditorMessageBundle(value="editor.probs")

Package com.threerings.probs

Probabilistic types.

See:
          Description

Class Summary
BooleanVariable A boolean random variable.
ColorFunctionVariable A ColorFunction random variable.
ColorFunctionVariable.Fixed Simply returns the same function.
ColorFunctionVariable.VariableConstant Returns a constant function with a variable value.
ColorFunctionVariable.VariableLinear Returns a linear function with independent variable start and end values.
ColorVariable A color-valued random variable.
ColorVariable.Constant Always returns the same value.
ColorVariable.Uniform Returns values uniformly distributed in RGBA space.
FloatFunctionVariable A FloatFunction random variable.
FloatFunctionVariable.Fixed Simply returns the same function.
FloatFunctionVariable.VariableConstant Returns a constant function with a variable value.
FloatFunctionVariable.VariableInAndOut Returns an in-and-out function with independent variable start and end values.
FloatFunctionVariable.VariableLinear Returns a linear function with independent variable start and end values.
FloatFunctionVariable.VariableMultipoint Returns a multipoint function with independent values.
FloatFunctionVariable.VariableMultipoint.Point A single point to blend between.
FloatFunctionVariable.VariableThreePoint Returns a three-point function with independent variable start, middle, and end values.
FloatVariable A floating point random variable.
FloatVariable.Constant Always returns the same value.
FloatVariable.Exponential Returns an exponentially distributed value.
FloatVariable.Normal Returns a normally distributed value.
FloatVariable.Uniform Returns a uniformly distributed value.
QuaternionVariable A quaternion-valued random variable.
QuaternionVariable.Constant Always returns the same value.
QuaternionVariable.Identity Always return the identity value.
QuaternionVariable.Random Returns a totally random rotation.
QuaternionVariable.Uniform Returns a uniformly distributed value.
VectorVariable A vector-valued random variable.
VectorVariable.Constant Always returns the same value.
VectorVariable.Uniform Returns a uniformly distributed value.
 

Package com.threerings.probs Description

Probabilistic types.



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