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| Packages that use TextureUnit | |
|---|---|
| com.threerings.opengl.renderer | |
| com.threerings.opengl.renderer.config | Renderer configuration bits. |
| com.threerings.opengl.renderer.state | |
| Uses of TextureUnit in com.threerings.opengl.renderer |
|---|
| Methods in com.threerings.opengl.renderer with parameters of type TextureUnit | |
|---|---|
void |
Renderer.setTextureState(TextureUnit[] units)
Sets the texture state. |
| Uses of TextureUnit in com.threerings.opengl.renderer.config |
|---|
| Methods in com.threerings.opengl.renderer.config that return TextureUnit | |
|---|---|
TextureUnit |
TextureUnitConfig.createUnit(GlContext ctx,
TextureState state,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
Creates the texture unit corresponding to this configuration. |
| Methods in com.threerings.opengl.renderer.config with parameters of type TextureUnit | |
|---|---|
void |
TextureEnvironmentConfig.configure(TextureUnit unit)
Configures the supplied texture unit with this environment's parameters. |
void |
TextureEnvironmentConfig.Combine.configure(TextureUnit unit)
|
Texture |
TextureConfig.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
Returns the (possibly dynamic) texture corresponding to this configuration. |
abstract Texture |
TextureConfig.Implementation.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
Returns the (possibly dynamic) texture corresponding to this configuration. |
Texture |
TextureConfig.Original.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.BaseDerived.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.Reflection.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.Refraction.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.CubeRender.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.Animated.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
| Uses of TextureUnit in com.threerings.opengl.renderer.state |
|---|
| Methods in com.threerings.opengl.renderer.state that return TextureUnit | |
|---|---|
TextureUnit |
TextureState.getUnit(int idx)
Returns the unit at the specified index, if any. |
TextureUnit[] |
TextureState.getUnits()
Returns a reference to the array of texture units. |
| Constructors in com.threerings.opengl.renderer.state with parameters of type TextureUnit | |
|---|---|
TextureState(TextureUnit[] units)
Creates a new texture state. |
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