Uses of Class
com.threerings.opengl.renderer.TextureCubeMap

Packages that use TextureCubeMap
com.threerings.opengl.renderer.config Renderer configuration bits. 
com.threerings.opengl.util   
 

Uses of TextureCubeMap in com.threerings.opengl.renderer.config
 

Methods in com.threerings.opengl.renderer.config with parameters of type TextureCubeMap
abstract  void TextureConfig.OriginalCubeMap.Contents.load(GlContext ctx, TextureCubeMap texture, TextureConfig.Format format, boolean border, boolean mipmap)
          Loads the texture with the contents.
 void TextureConfig.OriginalCubeMap.Blank.load(GlContext ctx, TextureCubeMap texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 void TextureConfig.OriginalCubeMap.ImageFile.load(GlContext ctx, TextureCubeMap texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 void TextureConfig.OriginalCubeMap.ImageFiles.load(GlContext ctx, TextureCubeMap texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 

Uses of TextureCubeMap in com.threerings.opengl.util
 

Methods in com.threerings.opengl.util with parameters of type TextureCubeMap
static void DDSLoader.load(File file, TextureCubeMap texture, boolean border)
          Loads a cube map texture from the supplied file.
 



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