Uses of Class
com.threerings.opengl.renderer.Texture2D

Packages that use Texture2D
com.threerings.opengl.gui User interface classes. 
com.threerings.opengl.renderer.config Renderer configuration bits. 
com.threerings.opengl.util   
 

Uses of Texture2D in com.threerings.opengl.gui
 

Methods in com.threerings.opengl.gui that return Texture2D
 Texture2D Image.getTexture(Renderer renderer)
          Returns a reference to the image texture, loading it if necessary.
 

Methods in com.threerings.opengl.gui with parameters of type Texture2D
static void Image.configureTexture(Texture2D texture)
          Configures a texture for use as an image.
 

Constructors in com.threerings.opengl.gui with parameters of type Texture2D
Image(Texture2D texture)
          Creates an image from an existing texture.
Image(Texture2D texture, int width, int height)
          Creates an image from an existing texture.
 

Uses of Texture2D in com.threerings.opengl.renderer.config
 

Methods in com.threerings.opengl.renderer.config with parameters of type Texture2D
abstract  void TextureConfig.Original2D.Contents.load(GlContext ctx, Texture2D texture, TextureConfig.Format format, boolean border, boolean mipmap)
          Loads the texture with the contents.
 void TextureConfig.Original2D.Blank.load(GlContext ctx, Texture2D texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 void TextureConfig.Original2D.ImageFile.load(GlContext ctx, Texture2D texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 

Uses of Texture2D in com.threerings.opengl.util
 

Methods in com.threerings.opengl.util with parameters of type Texture2D
static void DDSLoader.load(File file, Texture2D texture, boolean border)
          Loads a 2D texture from the supplied file.
 



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