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| Uses of ConfigReference in com.threerings.config |
|---|
| Methods in com.threerings.config that return ConfigReference | |
|---|---|
ConfigReference<? extends ManagedConfig> |
ParameterizedConfig.getReference()
|
ConfigReference<? extends ManagedConfig> |
ManagedConfig.getReference()
Returns a reference to this configuration based on its name and arguments. |
| Methods in com.threerings.config with parameters of type ConfigReference | ||
|---|---|---|
|
ConfigReferenceSet.add(Class<T> clazz,
ConfigReference<T> ref)
Adds a reference to the set. |
|
|
ConfigManager.getConfig(Class<T> clazz,
ConfigReference<T> ref)
Retrieves a configuration by class and reference. |
|
|
ConfigManager.getConfig(Class<T> clazz,
ConfigReference<T> ref,
Scope scope)
Retrieves a configuration by class and reference. |
|
| Uses of ConfigReference in com.threerings.openal |
|---|
| Methods in com.threerings.openal with parameters of type ConfigReference | |
|---|---|
void |
Sounder.setConfig(ConfigReference<SounderConfig> ref)
Sets the configuration of this sounder. |
| Constructors in com.threerings.openal with parameters of type ConfigReference | |
|---|---|
Sounder(AlContext ctx,
Scope parentScope,
Transform3D transform,
ConfigReference<SounderConfig> ref)
Creates a new sounder with the referenced configuration. |
|
| Uses of ConfigReference in com.threerings.openal.config |
|---|
| Fields in com.threerings.openal.config declared as ConfigReference | |
|---|---|
ConfigReference<SounderConfig> |
SounderConfig.Conditional.defaultSounder
The default sounder reference. |
ConfigReference<SounderConfig> |
SounderConfig.Case.sounder
The sound reference. |
ConfigReference<SounderConfig> |
SounderConfig.ComponentSounder.sounder
The sound reference. |
ConfigReference<SounderConfig> |
SounderConfig.TimedSounder.sounder
The sound reference. |
ConfigReference<SounderConfig> |
SounderConfig.WeightedSounder.sounder
The sound reference. |
ConfigReference<SounderConfig> |
SounderConfig.Derived.sounder
The sound reference. |
| Uses of ConfigReference in com.threerings.opengl.compositor |
|---|
| Methods in com.threerings.opengl.compositor with parameters of type ConfigReference | |
|---|---|
void |
RenderEffect.setConfig(ConfigReference<RenderEffectConfig> ref)
Sets the configuration of this render effect. |
| Constructors in com.threerings.opengl.compositor with parameters of type ConfigReference | |
|---|---|
RenderEffect(GlContext ctx,
Scope parentScope,
ConfigReference<RenderEffectConfig> ref)
Creates a new render effect. |
|
| Uses of ConfigReference in com.threerings.opengl.compositor.config |
|---|
| Fields in com.threerings.opengl.compositor.config declared as ConfigReference | |
|---|---|
ConfigReference<TextureConfig> |
TargetConfig.Texture.color
The color texture to which we render. |
ConfigReference<TextureConfig> |
TargetConfig.Texture.depth
The depth texture to which we render. |
ConfigReference<MaterialConfig> |
StepConfig.RenderQuad.material
The material to use when rendering the quad. |
ConfigReference<RenderEffectConfig> |
RenderEffectConfig.Derived.renderEffect
The effect reference. |
| Uses of ConfigReference in com.threerings.opengl.effect.config |
|---|
| Fields in com.threerings.opengl.effect.config declared as ConfigReference | |
|---|---|
ConfigReference<MaterialConfig> |
ParticleSystemConfig.Layer.material
The material to use for the particle system. |
ConfigReference<ModelConfig> |
ParticleSystemConfig.Meshes.model
The model containing the mesh. |
ConfigReference<ModelConfig> |
MetaParticleSystemConfig.Layer.model
The model to use for the particles. |
| Uses of ConfigReference in com.threerings.opengl.gui |
|---|
| Methods in com.threerings.opengl.gui with parameters of type ConfigReference | |
|---|---|
void |
TabbedPane.addTab(String title,
Component tab,
boolean hasClose,
ConfigReference<StyleConfig> style)
Adds a tab to the pane using the specified title. |
static Component |
Component.createDefaultTooltipComponent(GlContext ctx,
String tiptext,
ConfigReference<StyleConfig> tipstyle)
Creates a tooltip component of the default form. |
void |
UserInterface.setConfig(ConfigReference<UserInterfaceConfig> ref)
Sets the configuration. |
void |
Spinner.setEditorStyleConfig(ConfigReference<StyleConfig> ref)
Configures the style of the editor. |
void |
Spinner.setNextStyleConfig(ConfigReference<StyleConfig> ref)
Configures the style of the next button. |
void |
Spinner.setPreviousStyleConfig(ConfigReference<StyleConfig> ref)
Configures the style of the previous button. |
void |
Component.setStyleConfig(ConfigReference<StyleConfig> ref)
Sets the style configuration. |
void |
ScrollPane.setViewportStyleConfig(ConfigReference<StyleConfig> ref)
Configures the style of the viewport (the non-scrolling container that will hold the scrolling contents). |
| Constructors in com.threerings.opengl.gui with parameters of type ConfigReference | |
|---|---|
UserInterface(GlContext ctx,
ConfigReference<UserInterfaceConfig> ref)
Creates a new interface with the referenced configuration. |
|
UserInterfaceWindow(GlContext ctx,
boolean stretch,
ConfigReference<UserInterfaceConfig> ref)
Creates a new user interface window. |
|
| Uses of ConfigReference in com.threerings.opengl.gui.config |
|---|
| Fields in com.threerings.opengl.gui.config declared as ConfigReference | |
|---|---|
ConfigReference<StyleConfig> |
ComponentConfig.Spinner.editorStyle
The style for the editor, if non-default. |
ConfigReference<ModelConfig> |
ComponentConfig.ViewModel.model
The model reference. |
ConfigReference<StyleConfig> |
ComponentConfig.Spinner.nextStyle
The style for the next button, if non-default. |
ConfigReference<StyleConfig> |
ComponentConfig.Spinner.previousStyle
The style for the previous button, if non-default. |
ConfigReference<StyleConfig> |
StyleConfig.Derived.style
The style reference. |
ConfigReference<StyleConfig> |
ComponentConfig.style
The component's style, if non-default. |
ConfigReference<StyleConfig> |
ComponentConfig.TabbedPane.Tab.styleOverride
An optional override style for the tab button. |
ConfigReference<StyleConfig> |
ComponentConfig.TabbedPane.tabStyle
The style for the tabs, if non-default. |
ConfigReference<StyleConfig> |
StyleConfig.Original.tooltipStyle
The tooltip style. |
ConfigReference<UserInterfaceConfig> |
UserInterfaceConfig.Derived.userInterface
The interface reference. |
ConfigReference<UserInterfaceConfig> |
ComponentConfig.UserInterface.userInterface
The user interface reference. |
ConfigReference<StyleConfig> |
ComponentConfig.ScrollPane.viewportStyle
The style for the viewport, if non-default. |
| Uses of ConfigReference in com.threerings.opengl.material.config |
|---|
| Fields in com.threerings.opengl.material.config declared as ConfigReference | |
|---|---|
ConfigReference<MaterialConfig> |
ProjectionConfig.material
The projection material. |
ConfigReference<MaterialConfig> |
MaterialConfig.Derived.material
The material reference. |
ConfigReference<RenderEffectConfig> |
TechniqueConfig.RenderEffectDependency.renderEffect
The effect reference. |
| Uses of ConfigReference in com.threerings.opengl.model |
|---|
| Methods in com.threerings.opengl.model with parameters of type ConfigReference | |
|---|---|
Animation |
Model.createAnimation(ConfigReference<AnimationConfig> ref)
Creates an animation for this model. |
void |
Model.setConfig(ConfigReference<ModelConfig> ref)
Sets the configuration of this model. |
void |
Animation.setConfig(String name,
ConfigReference<AnimationConfig> ref)
Sets the configuration of this animation. |
| Constructors in com.threerings.opengl.model with parameters of type ConfigReference | |
|---|---|
Model(GlContext ctx,
ConfigReference<ModelConfig> ref)
Creates a new model with the referenced configuration. |
|
| Uses of ConfigReference in com.threerings.opengl.model.config |
|---|
| Fields in com.threerings.opengl.model.config declared as ConfigReference | |
|---|---|
ConfigReference<AnimationConfig> |
ArticulatedConfig.AnimationMapping.animation
The animation associated with the name. |
ConfigReference<AnimationConfig> |
AnimationConfig.Derived.animation
The animation reference. |
ConfigReference<AnimationConfig> |
AnimationConfig.ComponentAnimation.animation
The animation reference. |
ConfigReference<ModelConfig> |
ConditionalConfig.defaultModel
The default model reference. |
ConfigReference<MaterialConfig> |
ModelConfig.Imported.MaterialMapping.material
The material for unskinned meshes. |
ConfigReference<MaterialConfig> |
GeneratedStaticConfig.Quad.material
The material for the quad. |
ConfigReference<ModelConfig> |
ModelConfig.Derived.model
The model reference. |
ConfigReference<ModelConfig> |
ModelConfig.SchemedModel.model
The model reference. |
ConfigReference<ModelConfig> |
ConditionalConfig.Case.model
The model reference. |
ConfigReference<ModelConfig> |
CompoundConfig.ComponentModel.model
The model reference. |
ConfigReference<ModelConfig> |
ArticulatedConfig.Attachment.model
The model to attach to the node. |
ConfigReference<ModelConfig> |
ActionConfig.SpawnTransient.model
The model to spawn. |
ConfigReference<SounderConfig> |
ActionConfig.PlaySound.sounder
The configuration of the sounder that will play the sound. |
| Methods in com.threerings.opengl.model.config that return ConfigReference | |
|---|---|
ConfigReference<MaterialConfig> |
ModelConfig.getParticleMaterial(GlContext ctx)
Returns a reference to the material to use when this model is selected for use within a particle system. |
ConfigReference<MaterialConfig> |
ModelConfig.Implementation.getParticleMaterial(GlContext ctx)
Returns a reference to the material to use when this model is selected for use within a particle system. |
ConfigReference<MaterialConfig> |
ModelConfig.Imported.getParticleMaterial(GlContext ctx)
|
ConfigReference<MaterialConfig> |
ModelConfig.Derived.getParticleMaterial(GlContext ctx)
|
ConfigReference<MaterialConfig> |
ModelConfig.BaseWrapper.getParticleMaterial(GlContext ctx)
|
| Constructors in com.threerings.opengl.model.config with parameters of type ConfigReference | |
|---|---|
CompoundConfig.ComponentModel(ConfigReference<ModelConfig> model,
Transform3D transform)
Constructor that takes a precreated model reference and transform. |
|
| Uses of ConfigReference in com.threerings.opengl.model.tools |
|---|
| Fields in com.threerings.opengl.model.tools declared as ConfigReference | |
|---|---|
ConfigReference<ModelConfig> |
ModelTool.EnvironmentModel.model
The model reference. |
| Uses of ConfigReference in com.threerings.opengl.renderer.config |
|---|
| Fields in com.threerings.opengl.renderer.config declared as ConfigReference | |
|---|---|
ConfigReference<ShaderConfig> |
ShaderStateConfig.Enabled.fragment
The fragment shader to use. |
ConfigReference<ShaderConfig> |
ShaderConfig.Derived.shader
The shader reference. |
ConfigReference<TextureConfig> |
TextureUnitConfig.texture
A reference to the texture to bind to the unit. |
ConfigReference<TextureConfig> |
TextureConfig.BaseDerived.texture
The texture reference. |
ConfigReference<ShaderConfig> |
ShaderStateConfig.Enabled.vertex
The vertex shader to use. |
| Uses of ConfigReference in com.threerings.opengl.scene |
|---|
| Methods in com.threerings.opengl.scene with parameters of type ConfigReference | |
|---|---|
Scene.Transient |
Scene.getFromTransientPool(ConfigReference<ModelConfig> ref)
Returns an instance of the referenced model from the transient pool. |
Scene.Transient |
Scene.spawnTransient(ConfigReference<ModelConfig> ref,
Transform3D transform)
Spawns a transient model. |
| Constructors in com.threerings.opengl.scene with parameters of type ConfigReference | |
|---|---|
Scene.Transient(GlContext ctx,
ConfigReference<ModelConfig> ref)
Creates a new transient model. |
|
| Uses of ConfigReference in com.threerings.opengl.scene.config |
|---|
| Fields in com.threerings.opengl.scene.config declared as ConfigReference | |
|---|---|
ConfigReference<ModelConfig> |
ViewerEffectConfig.Skybox.model
The configuration of the skybox model. |
ConfigReference<ModelConfig> |
ViewerEffectConfig.Particles.model
The configuration of the particle system model. |
ConfigReference<RenderEffectConfig> |
ViewerEffectConfig.RenderEffect.renderEffect
The configuration of the render effect. |
ConfigReference<SounderConfig> |
ViewerEffectConfig.Sound.sounder
The configuration of the sounder that will play the sound. |
| Uses of ConfigReference in com.threerings.opengl.util |
|---|
| Methods in com.threerings.opengl.util that return ConfigReference | |
|---|---|
ConfigReference<ManagedConfig> |
Preloadable.Config.getReference()
Returns a reference to the config reference. |
ConfigReference<ModelConfig> |
Preloadable.Model.getReference()
Returns a reference to the model config reference. |
ConfigReference<AnimationConfig> |
Preloadable.Animation.getReference()
Returns a reference to the animation config reference. |
| Constructors in com.threerings.opengl.util with parameters of type ConfigReference | |
|---|---|
Preloadable.Animation(ConfigReference<AnimationConfig> ref)
Creates a new model resource. |
|
Preloadable.Config(Class<T> clazz,
ConfigReference<T> ref)
Creates a new config resource. |
|
Preloadable.Model(ConfigReference<ModelConfig> ref)
Creates a new model resource. |
|
| Uses of ConfigReference in com.threerings.tudey.client |
|---|
| Methods in com.threerings.tudey.client with parameters of type ConfigReference | |
|---|---|
Model |
TudeySceneView.maybeMerge(int x,
int y,
ConfigReference<ModelConfig> ref,
Transform3D transform,
int floorFlags)
Attempts to merge a static model. |
EffectSprite |
TudeySceneView.prefireEffect(int timestamp,
EntityKey target,
Vector2f translation,
float rotation,
ConfigReference<EffectConfig> ref)
Requests to prefire an effect. |
ActorSprite |
TudeySceneView.prespawnActor(int timestamp,
ActorSprite source,
Vector2f translation,
float rotation,
ConfigReference<ActorConfig> ref)
Requests to prespawn an actor. |
boolean |
TudeySceneView.unmerge(int x,
int y,
ConfigReference<ModelConfig> ref,
Transform3D transform)
Unmerges a model. |
| Uses of ConfigReference in com.threerings.tudey.client.sprite |
|---|
| Methods in com.threerings.tudey.client.sprite with parameters of type ConfigReference | |
|---|---|
void |
ActorSprite.spawnAttachedTransientModel(ConfigReference<ModelConfig> ref)
Gets and attaches a transient model to this sprite. |
Model |
ActorSprite.spawnOffsetTransientModel(ConfigReference<ModelConfig> ref,
boolean rotate)
Spawns a transient model at a z-offset of the location of this sprite. |
Model |
ActorSprite.spawnOffsetTransientModel(ConfigReference<ModelConfig> ref,
boolean rotate,
float offset)
Spawns a transient model at a z-offset of the location of this sprite. |
Model |
ActorSprite.spawnTransientModel(ConfigReference<ModelConfig> ref)
Spawns a transient model at the location (translation and rotation) of this sprite. |
Model |
ActorSprite.spawnTransientModel(ConfigReference<ModelConfig> ref,
boolean rotate)
Spawns a transient model at the location of this sprite. |
| Uses of ConfigReference in com.threerings.tudey.config |
|---|
| Fields in com.threerings.tudey.config declared as ConfigReference | |
|---|---|
ConfigReference<ActorConfig> |
PlaceableConfig.StatefulProp.actor
The configuration of the state actor. |
ConfigReference<ActorConfig> |
ActorModelConfig.Wrapper.actor
The actor reference. |
ConfigReference<ActorConfig> |
ActorConfig.Derived.actor
The actor reference. |
ConfigReference<ActorConfig> |
ActionConfig.SpawnActor.actor
The configuration of the actor to spawn. |
ConfigReference<AnimationConfig> |
EffectSpriteConfig.Animator.animation
The animation to play. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.WeightedAnimation.animation
The animation reference. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.SingleMovement.animation
The movement animation reference. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.State.animation
The state animation. |
ConfigReference<AreaConfig> |
AreaConfig.Derived.area
The area reference. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.QuadMovement.backward
The backward animation reference. |
ConfigReference<GroundConfig> |
GroundConfig.Original.base
The base ground type, if any. |
ConfigReference<BehaviorConfig> |
BehaviorConfig.Derived.behavior
The actor reference. |
ConfigReference<BehaviorConfig> |
BehaviorConfig.WeightedBehavior.behavior
The behavior itself. |
ConfigReference<BehaviorConfig> |
ActorConfig.Agent.behavior
The agent's behavior. |
ConfigReference<ModelConfig> |
ActorSpriteConfig.creationTransient
A transient to spawn when the actor is created. |
ConfigReference<AnimationConfig> |
PlaceableConfig.ClickableProp.defaultAnimation
The animation to play when not hovering, if any. |
ConfigReference<ModelConfig> |
ActorSpriteConfig.destructionTransient
A transient to spawn when the actor is destroyed. |
ConfigReference<EffectConfig> |
EffectConfig.Derived.effect
The effect reference. |
ConfigReference<EffectConfig> |
ActionConfig.FireEffect.effect
The configuration of the effect to fire. |
ConfigReference<BehaviorConfig> |
BehaviorConfig.Combined.first
The first behavior. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.QuadMovement.forward
The forward animation reference. |
ConfigReference<GroundConfig> |
WallConfig.Original.ground
The ground underlying the wall. |
ConfigReference<GroundConfig> |
GroundConfig.Derived.ground
The ground reference. |
ConfigReference<AnimationConfig> |
PlaceableConfig.ClickableProp.hoverAnimation
The animation to play when hovering, if any. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.QuadMovement.left
The left animation reference. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.RotationSet.left
The left (counterclockwise) animation reference. |
ConfigReference<ModelConfig> |
TileConfig.Original.model
The model to use for the tile. |
ConfigReference<ModelConfig> |
SceneGlobalConfig.EnvironmentModel.model
The model to load. |
ConfigReference<ModelConfig> |
PlaceableConfig.Original.model
The model to use to represent the placeable on the client. |
ConfigReference<ModelConfig> |
EffectSpriteConfig.model
The transient to fire off for the effect. |
ConfigReference<ModelConfig> |
ActorSpriteConfig.model
The actor model. |
ConfigReference<GroundConfig> |
GroundConfig.TransitionCase.other
The "other" ground to which we are transitioning. |
ConfigReference<PathConfig> |
PathConfig.Derived.path
The path reference. |
ConfigReference<PlaceableConfig> |
PlaceableConfig.Derived.placeable
The placeable reference. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.QuadMovement.right
The right animation reference. |
ConfigReference<AnimationConfig> |
ActorSpriteConfig.RotationSet.right
The right (clockwise) animation reference. |
ConfigReference<SceneGlobalConfig> |
SceneGlobalConfig.Derived.sceneGlobal
The global reference. |
ConfigReference<BehaviorConfig> |
BehaviorConfig.Combined.second
The second behavior. |
ConfigReference<TileConfig> |
TileConfig.Derived.tile
The tile reference. |
ConfigReference<TileConfig> |
PaintableConfig.Tile.tile
The tile reference. |
ConfigReference<WallConfig> |
WallConfig.Derived.wall
The wall reference. |
| Methods in com.threerings.tudey.config with parameters of type ConfigReference | |
|---|---|
Actor |
ActorConfig.Original.createActor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new actor of the type associated with this config. |
Actor |
ActorConfig.Mobile.createActor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
|
Actor |
ActorConfig.Pawn.createActor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
|
Actor |
ActorConfig.Agent.createActor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
|
Effect |
EffectConfig.Original.createEffect(ConfigReference<EffectConfig> config,
int timestamp,
EntityKey target,
Vector2f translation,
float rotation)
Creates a new effect of the type associated with this config. |
IntTuple |
GroundConfig.Original.getEdgeCaseRotations(TudeySceneModel scene,
ConfigReference<GroundConfig> ref,
int x,
int y,
int elevation)
Determines the case and allowed rotations of the edge tile that matches the specified pattern. |
int |
GroundConfig.EdgeCase.getRotations(TudeySceneModel scene,
ConfigReference<GroundConfig> ref,
GroundConfig.Original original,
int x,
int y,
int elevation)
Returns a bit set containing the rotations of this case that match the specified pattern. |
int |
GroundConfig.TransitionCase.getRotations(TudeySceneModel scene,
ConfigReference<GroundConfig> ref,
GroundConfig.Original original,
int x,
int y,
int elevation)
|
boolean |
GroundConfig.Original.isFloor(TudeySceneModel scene,
ConfigReference<GroundConfig> ref,
int x,
int y,
int elevation)
Checks whether the specified location qualifies as a floor tile. |
| Uses of ConfigReference in com.threerings.tudey.data |
|---|
| Fields in com.threerings.tudey.data declared as ConfigReference | |
|---|---|
ConfigReference<AreaConfig> |
TudeySceneModel.AreaEntry.area
The configuration of the area. |
ConfigReference<? extends PaintableConfig> |
TudeySceneModel.Paint.paintable
The configuration of the paintable. |
ConfigReference<PathConfig> |
TudeySceneModel.PathEntry.path
The configuration of the path. |
ConfigReference<PlaceableConfig> |
TudeySceneModel.PlaceableEntry.placeable
The configuration of the placeable. |
ConfigReference<SceneGlobalConfig> |
TudeySceneModel.GlobalEntry.sceneGlobal
The configuration of the global. |
ConfigReference<TileConfig> |
TudeySceneModel.TileEntry.tile
The configuration of the tile. |
| Methods in com.threerings.tudey.data that return ConfigReference | |
|---|---|
ConfigReference<ModelConfig> |
TudeySceneModel.Entry.getModel(ConfigManager cfgmgr)
Returns a reference to the model associated with the entry, if any. |
ConfigReference<ModelConfig> |
TudeySceneModel.TileEntry.getModel(ConfigManager cfgmgr)
|
ConfigReference<ModelConfig> |
TudeySceneModel.PlaceableEntry.getModel(ConfigManager cfgmgr)
|
abstract ConfigReference |
TudeySceneModel.Entry.getReference()
Returns a reference to this entry's config reference. |
ConfigReference |
TudeySceneModel.TileEntry.getReference()
|
ConfigReference |
TudeySceneModel.GlobalEntry.getReference()
|
ConfigReference |
TudeySceneModel.PlaceableEntry.getReference()
|
ConfigReference |
TudeySceneModel.PathEntry.getReference()
|
ConfigReference |
TudeySceneModel.AreaEntry.getReference()
|
| Methods in com.threerings.tudey.data with parameters of type ConfigReference | |
|---|---|
abstract void |
TudeySceneModel.Entry.setReference(ConfigReference reference)
Sets this entry's config reference. |
void |
TudeySceneModel.TileEntry.setReference(ConfigReference reference)
|
void |
TudeySceneModel.GlobalEntry.setReference(ConfigReference reference)
|
void |
TudeySceneModel.PlaceableEntry.setReference(ConfigReference reference)
|
void |
TudeySceneModel.PathEntry.setReference(ConfigReference reference)
|
void |
TudeySceneModel.AreaEntry.setReference(ConfigReference reference)
|
| Constructors in com.threerings.tudey.data with parameters of type ConfigReference | |
|---|---|
TudeySceneModel.Paint(TudeySceneModel.Paint.Type type,
ConfigReference<? extends PaintableConfig> paintable,
int elevation)
Default constructor. |
|
| Uses of ConfigReference in com.threerings.tudey.data.actor |
|---|
| Methods in com.threerings.tudey.data.actor that return ConfigReference | |
|---|---|
ConfigReference<ActorConfig> |
Actor.getConfig()
Returns the actor's config reference. |
| Methods in com.threerings.tudey.data.actor with parameters of type ConfigReference | |
|---|---|
void |
Actor.setConfig(ConfigReference<ActorConfig> config)
Sets the actor's config reference. |
| Constructors in com.threerings.tudey.data.actor with parameters of type ConfigReference | |
|---|---|
Active(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new active actor. |
|
Actor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new actor. |
|
Agent(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new agent. |
|
EntryState(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new entry state actor. |
|
Mobile(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new mobile actor. |
|
Pawn(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new pawn. |
|
| Uses of ConfigReference in com.threerings.tudey.data.effect |
|---|
| Methods in com.threerings.tudey.data.effect that return ConfigReference | |
|---|---|
ConfigReference<EffectConfig> |
Effect.getConfig()
Returns the effect's config reference. |
| Constructors in com.threerings.tudey.data.effect with parameters of type ConfigReference | |
|---|---|
Effect(ConfigReference<EffectConfig> config,
int timestamp,
EntityKey target,
Vector2f translation,
float rotation)
Creates a new effect. |
|
| Uses of ConfigReference in com.threerings.tudey.server |
|---|
| Methods in com.threerings.tudey.server with parameters of type ConfigReference | |
|---|---|
EffectLogic |
TudeySceneManager.fireEffect(int timestamp,
Logic target,
Vector2f translation,
float rotation,
ConfigReference<EffectConfig> ref)
Fires off an effect with the referenced configuration. |
ActorLogic |
TudeySceneManager.spawnActor(int timestamp,
Vector2f translation,
float rotation,
ConfigReference<ActorConfig> ref)
Spawns an actor with the referenced configuration. |
ActorLogic |
TudeySceneManager.spawnActor(int timestamp,
Vector2f translation,
float rotation,
ConfigReference<ActorConfig> ref,
Actor actor)
Spawns an actor with the referenced configuration. |
| Uses of ConfigReference in com.threerings.tudey.server.logic |
|---|
| Methods in com.threerings.tudey.server.logic that return ConfigReference | |
|---|---|
ConfigReference<ActorConfig> |
ActionLogic.SpawnActor.getActorConfig(Logic activator)
Returns the actor config to spawn. |
ConfigReference<ModelConfig> |
Logic.getModel()
Returns a reference to the model associated with this logic, if any. |
ConfigReference<ModelConfig> |
EntryLogic.getModel()
|
ConfigReference<ModelConfig> |
ActorLogic.getModel()
|
| Methods in com.threerings.tudey.server.logic with parameters of type ConfigReference | |
|---|---|
BehaviorLogic |
AgentLogic.createBehavior(ConfigReference<BehaviorConfig> ref)
Creates a behavior for this agent. |
void |
ActorLogic.init(TudeySceneManager scenemgr,
ConfigReference<ActorConfig> ref,
ActorConfig.Original config,
int id,
int timestamp,
Vector2f translation,
float rotation,
Actor actor)
Initializes the actor. |
void |
EffectLogic.init(TudeySceneManager scenemgr,
ConfigReference<EffectConfig> ref,
EffectConfig.Original config,
int timestamp,
Logic target,
Vector2f translation,
float rotation)
Initializes the logic. |
| Uses of ConfigReference in com.threerings.tudey.tools |
|---|
| Methods in com.threerings.tudey.tools with parameters of type ConfigReference | |
|---|---|
void |
ConfigTool.setReference(ConfigReference<T> ref)
Sets the reference. |
| Uses of ConfigReference in com.threerings.tudey.util |
|---|
| Methods in com.threerings.tudey.util with parameters of type ConfigReference | |
|---|---|
void |
TilePainter.paintGround(CoordSet coords,
ConfigReference<GroundConfig> ground,
int elevation)
Paints the specified coordinates with ground. |
void |
TilePainter.paintGround(CoordSet coords,
ConfigReference<GroundConfig> ground,
int elevation,
boolean erase,
boolean revise)
Paints the specified coordinates with ground. |
void |
TilePainter.paintWall(CoordSet coords,
ConfigReference<WallConfig> wall,
int elevation)
Paints the specified coordinates with wall. |
void |
TilePainter.paintWall(CoordSet coords,
ConfigReference<WallConfig> wall,
int elevation,
boolean erase,
boolean revise)
Paints the specified coordinates with wall. |
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