@EditorMessageBundle(value="editor.model")

Package com.threerings.opengl.model.config

Model and animation configurations.

See:
          Description

Interface Summary
ArticulatedConfig.ViewTransformUpdater Marker interface for updaters that act on the view transform.
ArticulatedConfig.WorldTransformUpdater Marker interface for updaters that act on the world transform.
 

Class Summary
ActionConfig Configurations for actions taken by models.
ActionConfig.CallFunction Generic action that calls a scoped function.
ActionConfig.PlaySound Plays a sound.
ActionConfig.ShakeCamera Shakes the camera briefly using a damped oscillation.
ActionConfig.SpawnTransient Creates a transient model (such as a particle system) and adds it to the scene at the location of one of the model's nodes.
AnimationConfig The configuration of an animation.
AnimationConfig.ComponentAnimation Contains a component animation in a sequence.
AnimationConfig.Derived A derived implementation.
AnimationConfig.FrameAction An action to perform at a specific frame in the animation.
AnimationConfig.Implementation Contains the actual implementation of the animation.
AnimationConfig.Imported A frame-based animation imported from an export file.
AnimationConfig.Original Superclass of the original implementations.
AnimationConfig.Procedural A procedural animation.
AnimationConfig.Sequential Runs a series of animations in sequence.
AnimationConfig.TargetTransform Controls the transform of one or more nodes.
ArticulatedConfig An original articulated implementation.
ArticulatedConfig.AnimationMapping A named animation reference.
ArticulatedConfig.MeshNode A node containing a mesh.
ArticulatedConfig.Node A node within an Articulated model.
CompoundConfig A compound model implementation.
CompoundConfig.ComponentModel Represents one of the models that makes up the compound.
ConditionalConfig A conditional model implementation.
ConditionalConfig.Case Represents one of the cases that makes up the conditional.
GeneratedStaticConfig Configuration for static models generated in code.
GeneratedStaticConfig.Generator The object responsible for generating the geometry.
GeneratedStaticConfig.Quad Generates a simple quad with customizable level of tessellation.
InfluenceFlagConfig Contains a set of flags for different kinds of influences.
MergedStaticConfig A merged static implementation.
ModelConfig The configuration of a model.
ModelConfig.BaseWrapper Base wrapper implementation.
ModelConfig.Derived A derived implementation.
ModelConfig.Implementation Contains the actual implementation of the model.
ModelConfig.Imported Superclass of the imported implementations (this is not abstract because in order for the exporter to create a prototype of MaterialMapping, it must be able to instantiate this class).
ModelConfig.MeshSet Contains a set of meshes.
ModelConfig.Schemed Chooses different models based on the render scheme.
ModelConfig.SchemedModel Combines a render scheme with a model reference.
ModelConfig.VisibleMesh Pairs a texture name with a geometry config.
ScriptedConfig A scripted model implementation.
ScriptedConfig.TimeAction An action to perform after a specific time interval.
StaticConfig An original static implementation.
StaticConfig.Resolved Contains the resolved derived config bits.
StaticSetConfig An original static set implementation.
 

Enum Summary
ArticulatedConfig.BillboardRotationX The options for billboard rotation about the x axis.
ArticulatedConfig.BillboardRotationY The options for billboard rotation about the y axis.
 

Package com.threerings.opengl.model.config Description

Model and animation configurations.



Copyright © 2011. All Rights Reserved.