Package com.threerings.tudey.client.sprite

Class Summary
ActorSprite Represents an active element of the scene.
ActorSprite.Acting Depicts an active actor with activity animations.
ActorSprite.Implementation The actual sprite implementation.
ActorSprite.Moving Depicts a mobile actor with optional movement animations.
ActorSprite.Original Superclass of the original implementations.
ActorSprite.StatefulEntry Executes animations on the corresponding entry sprite.
AreaSprite Represents an area entry.
AreaSprite.Implementation The actual sprite implementation.
AreaSprite.Original An original implementation.
EffectSprite Handles the display of a stateless effect.
EffectSprite.Animator Plays an animation on a target sprite.
EffectSprite.Implementation The actual sprite implementation.
EffectSprite.Original Superclass of the original implementations.
EntrySprite Represents a scene entry.
GlobalSprite Represents a global entry.
GlobalSprite.Camera A camera implementation.
GlobalSprite.EnvironmentModel An environment model implementation.
GlobalSprite.Implementation The actual sprite implementation.
PathSprite Represents a path entry.
PathSprite.Implementation The actual sprite implementation.
PathSprite.Original An original implementation.
PlaceableSprite Represents a placeable entry.
PlaceableSprite.ClickableProp A prop that may be clicked to perform some action.
PlaceableSprite.Implementation The actual sprite implementation.
PlaceableSprite.Marker A marker implementation.
PlaceableSprite.Original Superclass of the original implementations.
PlaceableSprite.Prop A prop implementation.
Sprite Represents a placeable object.
TileSprite Represents a tile.
TileSprite.Implementation The actual sprite implementation.
TileSprite.Original An original implementation.
 



Copyright © 2011. All Rights Reserved.