|
Class Summary |
| ActiveAdvancer |
Advancer for active actors. |
| ActorAdvancer |
Used on the client and the server to advance the state of an actor based on its state and
surroundings. |
| ActorHistory |
Records a sequence of actor states and allows finding the interpolated historical state. |
| Coord |
Represents a pair of 2D integer coordinates. |
| CoordIntMap |
Maps pairs of integer coordinates to integer values. |
| CoordIntMap.CoordIntEntry |
An entry in the map. |
| CoordSet |
Contains a set of encoded coordinates. |
| MobileAdvancer |
Advancer for mobile actors. |
| PawnAdvancer |
Used on the client and the server to advance the state of a pawn based on its inputs and
surroundings. |
| TilePainter |
Encapsulates the logic used to "paint" ground and wall tiles. |
| TruncatedAverage |
Like TrailingAverage, but attempts to exclude outliers
(caused by periodic garbage collection, e.g.) by removing the lowest and highest values. |
| TudeySceneFactory |
Creates Tudey scene objects. |
| TudeySceneMetrics |
Contains static methods relating to the Tudey coordinate system. |
| TudeyUtil |
Static methods of general Tudey utility. |