com.threerings.opengl.effect.config
Class MetaParticleSystemConfig.Layer
java.lang.Object
com.threerings.util.DeepObject
com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
com.threerings.opengl.effect.config.MetaParticleSystemConfig.Layer
- All Implemented Interfaces:
- Exportable, Copyable, Cloneable
- Enclosing class:
- MetaParticleSystemConfig
public static class MetaParticleSystemConfig.Layer
- extends BaseParticleSystemConfig.Layer
A single layer of the system.
| Fields inherited from class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer |
alphaMode, angularVelocity, color, counter, identity, influences, lifespan, moveParticlesWithEmitter, name, orientation, particleCount, placer, respawnDeadParticles, rotateOrientationsWithEmitter, rotateVelocitiesWithEmitter, shooter, size, speed, startTime, timeScale, transform, visible |
|
Method Summary |
boolean |
shouldRotateOrientations()
Checks whether we should rotate the orientations and angular velocities (because
the alignment is fixed rather than billboard, etc.) |
model
@Editable(category="appearance",
weight=-0.5,
nullable=true)
public ConfigReference<ModelConfig> model
- The model to use for the particles.
alignment
@Editable(category="appearance",
weight=-0.5)
public MetaParticleSystemConfig.Alignment alignment
- The alignment mode to use for the particles.
MetaParticleSystemConfig.Layer
public MetaParticleSystemConfig.Layer()
shouldRotateOrientations
public boolean shouldRotateOrientations()
- Description copied from class:
BaseParticleSystemConfig.Layer
- Checks whether we should rotate the orientations and angular velocities (because
the alignment is fixed rather than billboard, etc.)
- Specified by:
shouldRotateOrientations in class BaseParticleSystemConfig.Layer
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