@EditorMessageBundle(value="editor.material")

Package com.threerings.opengl.material.config

Material configurations.

See:
          Description

Class Summary
GeometryMaterial Pairs a geometry config with a (resolved) material config.
MaterialConfig Describes a material.
MaterialConfig.Derived A derived implementation.
MaterialConfig.Implementation Contains the actual implementation of the material.
MaterialConfig.Original An original implementation.
MaterialRewriter Used to transform material techniques.
MaterialRewriter.DepthOnly Creates depth-only versions of input techniques (for shadow maps, e.g.)
MaterialRewriter.Projection Creates projected versions of input techniques.
MaterialRewriter.Translucent Creates translucent versions of input techniques.
PassConfig Represents a single material pass.
ProjectionConfig Contains the configuration of a surface projection.
ProjectionConfig.Orthographic An orthographic projection.
ProjectionConfig.Perspective A perspective projection.
TechniqueConfig Represents a single technique for rendering a material.
TechniqueConfig.CompoundEnqueuer Invokes some number of sub-enqueuers.
TechniqueConfig.Enqueuer Represents the manner in which we enqueue the technique's batches.
TechniqueConfig.EnqueuerWrapper Wraps another enqueuer.
TechniqueConfig.GroupedEnqueuer Invokes some number of sub-enqueuers within a group.
TechniqueConfig.NormalEnqueuer Enqueues a single batch at a configurable priority.
TechniqueConfig.RenderEffectDependency A dependency on a render effect.
TechniqueConfig.SkipColorClearDependency A "dependency" that lets the compositor know that it can skip the color clear, because if we render something using this technique, then we know that we will be writing over all pixels.
TechniqueConfig.StateContainer A simple container for a set of states.
TechniqueConfig.StencilReflectionDependency A dependency on a stencil reflection.
TechniqueConfig.StencilRefractionDependency A dependency on a stencil refraction.
TechniqueConfig.TechniqueDependency Represents a dependency that must be resolved when rendering.
 

Package com.threerings.opengl.material.config Description

Material configurations.



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