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| Packages that use Enqueueable | |
|---|---|
| com.threerings.opengl | |
| com.threerings.opengl.compositor | |
| com.threerings.opengl.effect | Effect classes. |
| com.threerings.opengl.effect.tools | |
| com.threerings.opengl.gui | User interface classes. |
| com.threerings.opengl.gui.tools | |
| com.threerings.opengl.material.config | Material configurations. |
| com.threerings.opengl.model | |
| com.threerings.opengl.model.tools | |
| com.threerings.opengl.scene | Scene management classes. |
| com.threerings.opengl.util | |
| com.threerings.tudey.client.util | |
| com.threerings.tudey.tools | Tudey tools. |
| Uses of Enqueueable in com.threerings.opengl |
|---|
| Classes in com.threerings.opengl that implement Enqueueable | |
|---|---|
class |
GlApp
A base class for OpenGL-based applications. |
class |
GlCanvasApp
A base class for applications centered around an OpenGL canvas. |
class |
GlCanvasTool
A base class for the OpenGL tool applications. |
class |
GlDisplayApp
A base class for applications that use LWJGL's Display class. |
| Uses of Enqueueable in com.threerings.opengl.compositor |
|---|
| Methods in com.threerings.opengl.compositor with parameters of type Enqueueable | |
|---|---|
void |
Compositor.addEnqueueable(Enqueueable enqueueable)
Adds an element to the list of render enqueueables. |
void |
Compositor.addEnqueueable(Enqueueable enqueueable,
int maxSubrenderDepth)
Adds an element to the list of render enqueueables if the subrender depth is at or below the specified value. |
| Uses of Enqueueable in com.threerings.opengl.effect |
|---|
| Classes in com.threerings.opengl.effect that implement Enqueueable | |
|---|---|
class |
BaseParticleSystem
Base class for ParticleSystem and MetaParticleSystem. |
class |
MetaParticleSystem
The meta particle system model implementation. |
static class |
MetaParticleSystem.Layer
A single layer of the system. |
class |
ParticleSystem
The particle system model implementation. |
static class |
ParticleSystem.Layer
A single layer of the system. |
| Uses of Enqueueable in com.threerings.opengl.effect.tools |
|---|
| Classes in com.threerings.opengl.effect.tools that implement Enqueueable | |
|---|---|
class |
ParticleEditor
The particle editor application. |
| Uses of Enqueueable in com.threerings.opengl.gui |
|---|
| Classes in com.threerings.opengl.gui that implement Enqueueable | |
|---|---|
class |
CanvasRoot
Bridges between the AWT and the BUI input event system when we are being used in an AWT canvas. |
class |
ComponentBillboard
A component billboard model implementation. |
class |
DisplayRoot
A root for Display-based apps. |
class |
Root
Connects the BUI system into the JME scene graph. |
| Uses of Enqueueable in com.threerings.opengl.gui.tools |
|---|
| Classes in com.threerings.opengl.gui.tools that implement Enqueueable | |
|---|---|
class |
InterfaceTester
Tool for testing user interfaces. |
| Uses of Enqueueable in com.threerings.opengl.material.config |
|---|
| Methods in com.threerings.opengl.material.config that return Enqueueable | |
|---|---|
abstract Enqueueable |
TechniqueConfig.Enqueuer.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
Creates the enqueueable for this enqueuer. |
Enqueueable |
TechniqueConfig.NormalEnqueuer.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
|
Enqueueable |
TechniqueConfig.CompoundEnqueuer.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
|
Enqueueable |
TechniqueConfig.GroupedEnqueuer.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
|
Enqueueable |
TechniqueConfig.EnqueuerWrapper.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
|
| Uses of Enqueueable in com.threerings.opengl.model |
|---|
| Classes in com.threerings.opengl.model that implement Enqueueable | |
|---|---|
class |
Articulated
An articulated model implementation. |
static class |
Articulated.MeshNode
A node that contains a (visible and/or collision) mesh. |
static class |
Articulated.Node
A node in the model. |
class |
Compound
A compound model implementation. |
class |
Conditional
A conditional model implementation. |
class |
Static
A static model implementation. |
| Uses of Enqueueable in com.threerings.opengl.model.tools |
|---|
| Classes in com.threerings.opengl.model.tools that implement Enqueueable | |
|---|---|
class |
ModelTool
Base class for tools that view or manipulate a single model (like the model viewer and particle editor). |
class |
ModelViewer
A simple model viewer application. |
| Uses of Enqueueable in com.threerings.opengl.scene |
|---|
| Classes in com.threerings.opengl.scene that implement Enqueueable | |
|---|---|
class |
SceneInfluencer
A model implementation that exerts an influence over scene elements. |
class |
SimpleSceneElement
Extends SimpleTransformable and provides a basic implementation of the
SceneElement interface. |
| Uses of Enqueueable in com.threerings.opengl.util |
|---|
| Classes in com.threerings.opengl.util that implement Enqueueable | |
|---|---|
class |
Compass
A compass that displays the coordinate system axes. |
class |
DebugBounds
Renders bounding boxes for debugging purposes. |
class |
Grid
Renders an unlit reference grid on the XY plane, centered about the origin. |
class |
SimpleOverlay
A base class for simple overlays that draw themselves in immediate mode. |
class |
SimpleRenderable
A base class for renderable objects based on SimpleBatches. |
class |
SimpleTransformable
Extends SimpleRenderable to include a world space transform so that subclasses can
render themselves in model space. |
class |
Stats
Displays rendering statistics. |
class |
TextBillboard
A text billboard that may be embedded within a scene. |
| Uses of Enqueueable in com.threerings.tudey.client.util |
|---|
| Classes in com.threerings.tudey.client.util that implement Enqueueable | |
|---|---|
class |
AreaElement
Displays a solid area. |
class |
RectangleElement
Draws a grid-aligned rectangle. |
class |
ShapeConfigElement
Draws a shape from its config. |
class |
ShapeSceneElement
Draws a shape in the scene. |
| Uses of Enqueueable in com.threerings.tudey.tools |
|---|
| Classes in com.threerings.tudey.tools that implement Enqueueable | |
|---|---|
class |
EditorGrid
A special grid that follows the camera around (while staying aligned to the tile grid). |
class |
SceneEditor
The scene editor application. |
class |
TudeyTool
Base class for Tudey tools. |
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