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java.lang.Objectcom.threerings.opengl.util.SimpleRenderable
com.threerings.opengl.util.SimpleOverlay
public abstract class SimpleOverlay
A base class for simple overlays that draw themselves in immediate mode.
| Constructor Summary | |
|---|---|
SimpleOverlay(GlContext ctx)
Creates a new simple overlay. |
|
SimpleOverlay(GlContext ctx,
String queue)
Creates a new simple overlay. |
|
SimpleOverlay(GlContext ctx,
String queue,
int priority)
Creates a new simple overlay. |
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SimpleOverlay(GlContext ctx,
String queue,
int priority,
boolean modifiesColorState,
int primitiveCount)
Creates a new simple overlay. |
|
| Method Summary | |
|---|---|
void |
composite()
Adds this object's Dependencys and Enqueueables to the compositor in
preparation for rendering. |
| Methods inherited from class com.threerings.opengl.util.SimpleRenderable |
|---|
enqueue, getStates |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public SimpleOverlay(GlContext ctx)
public SimpleOverlay(GlContext ctx,
String queue)
queue - the name of the queue into which we place the batch.
public SimpleOverlay(GlContext ctx,
String queue,
int priority)
queue - the name of the queue into which we place the batch.priority - the priority level at which to enqueue the batch.
public SimpleOverlay(GlContext ctx,
String queue,
int priority,
boolean modifiesColorState,
int primitiveCount)
queue - the name of the queue into which we place the batch.priority - the priority level at which to enqueue the batch.modifiesColorState - if true, invalidate the color state after calling the
SimpleRenderable.draw() method.primitiveCount - the primitive count to report to the renderer.| Method Detail |
|---|
public void composite()
CompositableDependencys and Enqueueables to the compositor in
preparation for rendering.
composite in interface Compositablecomposite in class SimpleRenderable
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