Uses of Interface
com.threerings.opengl.util.Tickable

Packages that use Tickable
com.threerings.opengl   
com.threerings.opengl.effect Effect classes. 
com.threerings.opengl.gui User interface classes. 
com.threerings.opengl.model   
com.threerings.opengl.scene Scene management classes. 
com.threerings.opengl.util   
com.threerings.tudey.client   
com.threerings.tudey.client.cursor   
com.threerings.tudey.client.util   
com.threerings.tudey.shape   
com.threerings.tudey.tools Tudey tools. 
 

Uses of Tickable in com.threerings.opengl
 

Subinterfaces of Tickable in com.threerings.opengl
 interface GlView
          A simple interface for OpenGL views.
 

Uses of Tickable in com.threerings.opengl.effect
 

Classes in com.threerings.opengl.effect that implement Tickable
 class BaseParticleSystem
          Base class for ParticleSystem and MetaParticleSystem.
 class MetaParticleSystem
          The meta particle system model implementation.
 class ParticleSystem
          The particle system model implementation.
 

Uses of Tickable in com.threerings.opengl.gui
 

Classes in com.threerings.opengl.gui that implement Tickable
 class CanvasRoot
          Bridges between the AWT and the BUI input event system when we are being used in an AWT canvas.
 class ComponentBillboard
          A component billboard model implementation.
 class DisplayRoot
          A root for Display-based apps.
 class RenderableView
          Displays an embedded 3D view.
 class Root
          Connects the BUI system into the JME scene graph.
 

Methods in com.threerings.opengl.gui with parameters of type Tickable
 void Root.addTickParticipant(Tickable participant)
          Adds a tick participant to the list.
 void Root.removeTickParticipant(Tickable participant)
          Removes a tick participant from the list.
 

Uses of Tickable in com.threerings.opengl.model
 

Classes in com.threerings.opengl.model that implement Tickable
 class Articulated
          An articulated model implementation.
 class Compound
          A compound model implementation.
 class Conditional
          A conditional model implementation.
 class Model
          A 3D model.
static class Model.Implementation
          The actual model implementation.
 class Scripted
          A scripted model implementation.
 class Static
          A static model implementation.
 class Wrapper
          A wrapper around a model implementation.
 

Uses of Tickable in com.threerings.opengl.scene
 

Subinterfaces of Tickable in com.threerings.opengl.scene
 interface SceneElement
          Interface for elements that can be embedded into scenes.
 

Classes in com.threerings.opengl.scene that implement Tickable
 class HashScene
          A scene that uses a hybrid spatial hashing/octree scheme to store scene elements.
 class Scene
          Base class for scenes.
static class Scene.Transient
          Extends the normal model class to include an optional pre-tick updater.
 class SceneInfluencer
          A model implementation that exerts an influence over scene elements.
 class SimpleScene
          A simple, "flat" scene implementation.
 class SimpleSceneElement
          Extends SimpleTransformable and provides a basic implementation of the SceneElement interface.
 class ViewerAffecter
          A model implementation that exerts an effect on the viewer.
 

Uses of Tickable in com.threerings.opengl.util
 

Classes in com.threerings.opengl.util that implement Tickable
 class Phaser
          Provides a convenient way to effect updates that proceed through a set of discrete phases (for example: fade in, linger, fade out).
 class TextBillboard
          A text billboard that may be embedded within a scene.
 

Uses of Tickable in com.threerings.tudey.client
 

Classes in com.threerings.tudey.client that implement Tickable
 class TudeySceneController
          The basic Tudey scene controller class.
 class TudeySceneView
          Displays a view of a Tudey scene.
 

Uses of Tickable in com.threerings.tudey.client.cursor
 

Classes in com.threerings.tudey.client.cursor that implement Tickable
 class AreaCursor
          Represents an area entry.
static class AreaCursor.Implementation
          The actual cursor implementation.
static class AreaCursor.Original
          An original implementation.
 class Cursor
          Base class for cursors (representations used when placing objects).
 class EntryCursor
          Represents an entry.
 class PathCursor
          Represents a path entry.
static class PathCursor.Implementation
          The actual cursor implementation.
static class PathCursor.Original
          An original implementation.
 class PlaceableCursor
          A cursor for a placeable object.
static class PlaceableCursor.Implementation
          The actual cursor implementation.
static class PlaceableCursor.Original
          The original implementation.
 class SelectionCursor
          A cursor for a selection.
 class TileCursor
          A cursor for tiles.
static class TileCursor.Implementation
          The actual cursor implementation.
static class TileCursor.Original
          The original implementation.
 

Uses of Tickable in com.threerings.tudey.client.util
 

Classes in com.threerings.tudey.client.util that implement Tickable
 class AreaElement
          Displays a solid area.
 class RectangleElement
          Draws a grid-aligned rectangle.
 class ShapeConfigElement
          Draws a shape from its config.
 class ShapeSceneElement
          Draws a shape in the scene.
 

Uses of Tickable in com.threerings.tudey.shape
 

Classes in com.threerings.tudey.shape that implement Tickable
 class ShapeModel
          Shape model implementation.
 

Uses of Tickable in com.threerings.tudey.tools
 

Classes in com.threerings.tudey.tools that implement Tickable
 class AreaDefiner
          The area definer tool.
 class Arrow
          The arrow tool.
 class BaseMover
          The base class of Mover and Palette.
 class ConfigTool<T extends ManagedConfig>
          Base class for tools using config libraries.
 class EditorGrid
          A special grid that follows the camera around (while staying aligned to the tile grid).
 class EditorTool
          A tool to use in the scene editor.
 class Eraser
          The eraser tool.
 class Eyedropper
          Allows sampling the entry under the cursor in order to recreate it.
 class GlobalEditor
          The global editor tool.
 class GroundBrush
          The ground brush tool.
 class Layers
          The Layer display widget.
 class Mover
          The mover tool.
 class Notepad
          The notepad tool.
 class Palette
          The palette tool.
 class PathDefiner
          The path definer tool.
 class Placer
          The placeable placer tool.
 class Selector
          The selector tool.
 class TileBrush
          Places individual tiles.
 class ToolSceneController
          Scene controller for tools.
 class ToolSceneView
          Scene view for tools.
 class WallBrush
          The wall brush tool.
 



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