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java.lang.Objectcom.threerings.expr.SimpleScope
com.threerings.opengl.model.Model.Implementation
com.threerings.opengl.model.Wrapper
public class Wrapper
A wrapper around a model implementation.
| Field Summary |
|---|
| Fields inherited from interface com.threerings.expr.Scope |
|---|
EPOCH, NOW |
| Constructor Summary | |
|---|---|
Wrapper(Scope parentScope,
Model.Implementation impl)
|
|
| Method Summary | |
|---|---|
void |
attach(String point,
Model model,
boolean replace)
Attaches the specified model at the given point. |
void |
composite()
Adds this object's Dependencys and Enqueueables to the compositor in
preparation for rendering. |
Animation |
createAnimation()
Creates an animation for the model or returns null if not supported. |
void |
detach(Model model)
Detaches an attached model. |
void |
detachAll(String point)
Detaches any models attached to the specified point. |
void |
drawBounds()
Draws the bounds of the model in immediate mode. |
Animation |
getAnimation(String name)
Retrieves an animation by name. |
Animation[] |
getAnimations()
Returns the model's list of animations. |
Box |
getBounds()
Returns a reference to the bounds of the model. |
int |
getInfluenceFlags()
Returns a set of flags indicating the types of influences that affect the model. |
boolean |
getIntersection(Ray3D ray,
Vector3f result)
Finds the intersection of a ray with this object and places it in the supplied vector (if it exists). |
List<Animation> |
getPlayingAnimations()
Returns a list of all animations currently playing. |
Transform3D |
getPointWorldTransform(String point)
Returns a reference to the world transform of the given point. |
String |
getScopeName()
Returns the name of this scope for purposes of qualification. |
SceneElement.TickPolicy |
getTickPolicy()
Returns the tick policy of the model. |
boolean |
hasCompleted()
Determines whether the model (such as a transient effect) has completed. |
boolean |
isImplementation(Model.Implementation impl)
Returns true if this is the implementation. |
void |
reset()
Resets the state of this model. |
void |
setTickPolicy(SceneElement.TickPolicy policy)
Sets the tick policy of the model. |
void |
tick(float elapsed)
Updates the state of this object based on the elapsed time in seconds. |
void |
updateBounds()
Updates the bounds of the model. |
void |
wasAdded()
Notes that the model was added to a scene. |
void |
willBeRemoved()
Notes that the model will be removed from the scene. |
| Methods inherited from class com.threerings.expr.SimpleScope |
|---|
addListener, dispose, get, getParentScope, removeListener, scopeUpdated |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Wrapper(Scope parentScope,
Model.Implementation impl)
| Method Detail |
|---|
public Transform3D getPointWorldTransform(String point)
Model.Implementation
getPointWorldTransform in class Model.Implementation
public void attach(String point,
Model model,
boolean replace)
Model.Implementation
attach in class Model.Implementationreplace - if true, replace any existing attachments at the point.public void detach(Model model)
Model.Implementation
detach in class Model.Implementationpublic void detachAll(String point)
Model.Implementation
detachAll in class Model.Implementationpublic List<Animation> getPlayingAnimations()
Model.Implementation
getPlayingAnimations in class Model.Implementationpublic Animation getAnimation(String name)
Model.Implementation
getAnimation in class Model.Implementationpublic Animation[] getAnimations()
Model.Implementation
getAnimations in class Model.Implementationpublic Animation createAnimation()
Model.Implementationnull if not supported.
createAnimation in class Model.Implementationpublic boolean hasCompleted()
Model.Implementation
hasCompleted in class Model.Implementationpublic void reset()
Model.Implementation
reset in class Model.Implementationpublic int getInfluenceFlags()
Model.Implementation
getInfluenceFlags in class Model.Implementationpublic Box getBounds()
Model.Implementation
getBounds in class Model.Implementationpublic void updateBounds()
Model.Implementation
updateBounds in class Model.Implementationpublic void drawBounds()
Model.Implementation
drawBounds in class Model.Implementationpublic void setTickPolicy(SceneElement.TickPolicy policy)
Model.Implementation
setTickPolicy in class Model.Implementationpublic SceneElement.TickPolicy getTickPolicy()
Model.Implementation
getTickPolicy in class Model.Implementationpublic void wasAdded()
Model.Implementation
wasAdded in class Model.Implementationpublic void willBeRemoved()
Model.Implementation
willBeRemoved in class Model.Implementationpublic boolean isImplementation(Model.Implementation impl)
Model.Implementation
isImplementation in class Model.Implementationpublic void tick(float elapsed)
Tickable
tick in interface Tickabletick in class Model.Implementation
public boolean getIntersection(Ray3D ray,
Vector3f result)
Intersectable
getIntersection in interface IntersectablegetIntersection in class Model.Implementationpublic void composite()
CompositableDependencys and Enqueueables to the compositor in
preparation for rendering.
composite in interface Compositablecomposite in class Model.Implementationpublic String getScopeName()
Scopenull
if qualified symbols cannot specifically address this scope.
getScopeName in interface ScopegetScopeName in class Model.Implementation
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