addCameraConfig, addCameraConfig, addTickParticipant, addTickParticipant, canMerge, clear, collides, composite, didLeavePlace, displayMessage, entryAdded, entryRemoved, entryUpdated, getActorSpace, getActorSprite, getAdvancedTime, getBufferDelay, getCameraHandler, getControlDelta, getControlledSprite, getController, getDelayedTime, getElapsed, getEntrySprite, getFloorTransform, getFloorTransform, getFloorTransform, getFloorTransform, getFloorZ, getFloorZ, getInputAdvance, getInputWindow, getIntersection, getIntersection, getPenetration, getScene, getSceneModel, getSmoothedTime, getSprite, getTargetSprite, maybeMerge, occupantEntered, occupantLeft, occupantUpdated, prefireEffect, prespawnActor, processSceneDelta, removeCameraConfig, removeCameraConfig, removeTickParticipant, setSceneModel, tick, unmerge, updateControlledSprite, updateTargetSprite, wasAdded, wasRemoved, willEnterPlace |