Uses of Class
com.threerings.expr.SimpleScope

Packages that use SimpleScope
com.threerings.openal   
com.threerings.opengl.compositor   
com.threerings.opengl.effect Effect classes. 
com.threerings.opengl.gui User interface classes. 
com.threerings.opengl.material   
com.threerings.opengl.model   
com.threerings.opengl.scene Scene management classes. 
com.threerings.tudey.client.cursor   
com.threerings.tudey.client.sprite   
com.threerings.tudey.shape   
 

Uses of SimpleScope in com.threerings.openal
 

Subclasses of SimpleScope in com.threerings.openal
 class Sounder
          Plays a sound.
static class Sounder.BaseClip
          Base class for Sounder.BaseClip, Sounder.MetaClip, and Sounder.VariableClip.
static class Sounder.BaseStream
          Base class for Sounder.BaseStream and Sounder.MetaStream.
static class Sounder.Clip
          Plays a sound clip.
static class Sounder.Compound
          Plays several sub-sounders at once.
static class Sounder.Conditional
          Plays the first sounder whose condition evaluates to true.
static class Sounder.Implementation
          The actual sounder implementation.
static class Sounder.MetaClip
          Plays a randomly selected clip.
static class Sounder.MetaStream
          Selects from a number of streams.
static class Sounder.Random
          Plays the first sounder whose condition evaluates to true.
static class Sounder.Scripted
          Plays a scripted sequence of sounders.
static class Sounder.Sequential
          Plays multiple sub-sounders in sequence.
static class Sounder.Stream
          Plays a sound stream.
static class Sounder.VariableClip
          Plays a clip with variable parameters.
 

Uses of SimpleScope in com.threerings.opengl.compositor
 

Subclasses of SimpleScope in com.threerings.opengl.compositor
static class RenderEffect.OutputTarget
          Renders to the output.
static class RenderEffect.Target
          Handles a single effect target.
static class RenderEffect.TextureTarget
          Renders to a texture.
 

Uses of SimpleScope in com.threerings.opengl.effect
 

Subclasses of SimpleScope in com.threerings.opengl.effect
 class BaseParticleSystem
          Base class for ParticleSystem and MetaParticleSystem.
static class BaseParticleSystem.Layer
          A single layer of the system.
 class MetaParticleSystem
          The meta particle system model implementation.
static class MetaParticleSystem.Layer
          A single layer of the system.
 class ParticleSystem
          The particle system model implementation.
static class ParticleSystem.Layer
          A single layer of the system.
 

Uses of SimpleScope in com.threerings.opengl.gui
 

Subclasses of SimpleScope in com.threerings.opengl.gui
 class ComponentBillboard
          A component billboard model implementation.
 

Uses of SimpleScope in com.threerings.opengl.material
 

Subclasses of SimpleScope in com.threerings.opengl.material
 class Surface
          A renderable surface.
 

Uses of SimpleScope in com.threerings.opengl.model
 

Subclasses of SimpleScope in com.threerings.opengl.model
 class Animation
          An animation for an Articulated model.
static class Animation.Implementation
          The actual animation implementation.
static class Animation.Imported
          An imported implementation.
static class Animation.Procedural
          A procedural implementation.
static class Animation.Sequential
          A sequential implementation.
 class Articulated
          An articulated model implementation.
static class Articulated.MeshNode
          A node that contains a (visible and/or collision) mesh.
static class Articulated.Node
          A node in the model.
 class Compound
          A compound model implementation.
 class Conditional
          A conditional model implementation.
static class Model.Implementation
          The actual model implementation.
 class Scripted
          A scripted model implementation.
 class Static
          A static model implementation.
 class Wrapper
          A wrapper around a model implementation.
 

Uses of SimpleScope in com.threerings.opengl.scene
 

Subclasses of SimpleScope in com.threerings.opengl.scene
 class SceneInfluencer
          A model implementation that exerts an influence over scene elements.
 class ViewerAffecter
          A model implementation that exerts an effect on the viewer.
 

Uses of SimpleScope in com.threerings.tudey.client.cursor
 

Subclasses of SimpleScope in com.threerings.tudey.client.cursor
 class AreaCursor
          Represents an area entry.
static class AreaCursor.Implementation
          The actual cursor implementation.
static class AreaCursor.Original
          An original implementation.
 class Cursor
          Base class for cursors (representations used when placing objects).
 class EntryCursor
          Represents an entry.
 class PathCursor
          Represents a path entry.
static class PathCursor.Implementation
          The actual cursor implementation.
static class PathCursor.Original
          An original implementation.
 class PlaceableCursor
          A cursor for a placeable object.
static class PlaceableCursor.Implementation
          The actual cursor implementation.
static class PlaceableCursor.Original
          The original implementation.
 class SelectionCursor
          A cursor for a selection.
 class TileCursor
          A cursor for tiles.
static class TileCursor.Implementation
          The actual cursor implementation.
static class TileCursor.Original
          The original implementation.
 

Uses of SimpleScope in com.threerings.tudey.client.sprite
 

Subclasses of SimpleScope in com.threerings.tudey.client.sprite
 class ActorSprite
          Represents an active element of the scene.
static class ActorSprite.Acting
          Depicts an active actor with activity animations.
static class ActorSprite.Implementation
          The actual sprite implementation.
static class ActorSprite.Moving
          Depicts a mobile actor with optional movement animations.
static class ActorSprite.Original
          Superclass of the original implementations.
static class ActorSprite.StatefulEntry
          Executes animations on the corresponding entry sprite.
 class AreaSprite
          Represents an area entry.
static class AreaSprite.Implementation
          The actual sprite implementation.
static class AreaSprite.Original
          An original implementation.
 class EffectSprite
          Handles the display of a stateless effect.
static class EffectSprite.Animator
          Plays an animation on a target sprite.
static class EffectSprite.Implementation
          The actual sprite implementation.
static class EffectSprite.Original
          Superclass of the original implementations.
 class EntrySprite
          Represents a scene entry.
 class GlobalSprite
          Represents a global entry.
static class GlobalSprite.Camera
          A camera implementation.
static class GlobalSprite.EnvironmentModel
          An environment model implementation.
static class GlobalSprite.Implementation
          The actual sprite implementation.
 class PathSprite
          Represents a path entry.
static class PathSprite.Implementation
          The actual sprite implementation.
static class PathSprite.Original
          An original implementation.
 class PlaceableSprite
          Represents a placeable entry.
static class PlaceableSprite.ClickableProp
          A prop that may be clicked to perform some action.
static class PlaceableSprite.Implementation
          The actual sprite implementation.
static class PlaceableSprite.Marker
          A marker implementation.
static class PlaceableSprite.Original
          Superclass of the original implementations.
static class PlaceableSprite.Prop
          A prop implementation.
 class Sprite
          Represents a placeable object.
 class TileSprite
          Represents a tile.
static class TileSprite.Implementation
          The actual sprite implementation.
static class TileSprite.Original
          An original implementation.
 

Uses of SimpleScope in com.threerings.tudey.shape
 

Subclasses of SimpleScope in com.threerings.tudey.shape
 class ShapeModel
          Shape model implementation.
 



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