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| Packages that use Model | |
|---|---|
| com.threerings.opengl.gui | User interface classes. |
| com.threerings.opengl.model | |
| com.threerings.opengl.model.tools | |
| com.threerings.opengl.scene | Scene management classes. |
| com.threerings.tudey.client | |
| com.threerings.tudey.client.cursor | |
| com.threerings.tudey.client.sprite | |
| com.threerings.tudey.config | Tudey configurations. |
| Uses of Model in com.threerings.opengl.gui |
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| Methods in com.threerings.opengl.gui that return Model | |
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Model[] |
RenderableView.getConfigModels()
Returns a reference to the array of config models. |
| Methods in com.threerings.opengl.gui with parameters of type Model | |
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void |
RenderableView.setConfigModels(Model[] models)
Sets the array of config models. |
| Uses of Model in com.threerings.opengl.model |
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| Methods in com.threerings.opengl.model with parameters of type Model | |
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void |
Model.attach(String point,
Model model)
Attaches the specified model at the given point. |
void |
Wrapper.attach(String point,
Model model,
boolean replace)
|
void |
Model.attach(String point,
Model model,
boolean replace)
Attaches the specified model at the given point. |
void |
Model.Implementation.attach(String point,
Model model,
boolean replace)
Attaches the specified model at the given point. |
void |
Articulated.attach(String point,
Model model,
boolean replace)
|
void |
Wrapper.detach(Model model)
|
void |
Model.detach(Model model)
Detaches an attached model. |
void |
Model.Implementation.detach(Model model)
Detaches an attached model. |
void |
Articulated.detach(Model model)
|
boolean |
ModelObserver.modelCompleted(Model model)
Notes that a model (such as a transient effect) has completed. |
boolean |
ModelAdapter.modelCompleted(Model model)
|
| Uses of Model in com.threerings.opengl.model.tools |
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| Methods in com.threerings.opengl.model.tools with parameters of type Model | |
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boolean |
ModelViewer.modelCompleted(Model model)
|
| Uses of Model in com.threerings.opengl.scene |
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| Subclasses of Model in com.threerings.opengl.scene | |
|---|---|
static class |
Scene.Transient
Extends the normal model class to include an optional pre-tick updater. |
| Uses of Model in com.threerings.tudey.client |
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| Methods in com.threerings.tudey.client that return Model | |
|---|---|
Model |
TudeySceneView.maybeMerge(int x,
int y,
ConfigReference<ModelConfig> ref,
Transform3D transform,
int floorFlags)
Attempts to merge a static model. |
| Uses of Model in com.threerings.tudey.client.cursor |
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| Methods in com.threerings.tudey.client.cursor that return Model | |
|---|---|
static Model[] |
PathCursor.maybeResize(Model[] omodels,
int ncount,
TudeyContext ctx,
Scope parentScope,
String name,
ColorState colorState)
Resizes the specified array of models if necessary, adding new models or removing models as required. |
| Methods in com.threerings.tudey.client.cursor with parameters of type Model | |
|---|---|
static Model[] |
PathCursor.maybeResize(Model[] omodels,
int ncount,
TudeyContext ctx,
Scope parentScope,
String name,
ColorState colorState)
Resizes the specified array of models if necessary, adding new models or removing models as required. |
| Uses of Model in com.threerings.tudey.client.sprite |
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| Methods in com.threerings.tudey.client.sprite that return Model | |
|---|---|
Model |
TileSprite.getModel()
|
Model |
TileSprite.Implementation.getModel()
Returns the model for this implementation, or null for none. |
Model |
TileSprite.Original.getModel()
|
Model |
Sprite.getModel()
Returns the model associated with the sprite (if any). |
Model |
PlaceableSprite.getModel()
|
Model |
PlaceableSprite.Implementation.getModel()
Returns the model for this implementation, or null for none. |
Model |
PlaceableSprite.Original.getModel()
|
Model |
GlobalSprite.getModel()
|
Model |
GlobalSprite.Implementation.getModel()
Returns the model for this implementation, or null for none. |
Model |
GlobalSprite.EnvironmentModel.getModel()
|
Model |
ActorSprite.getModel()
|
static Model[] |
PathSprite.maybeResize(Model[] omodels,
int ncount,
TudeyContext ctx,
Scene scene,
String name,
ColorState colorState,
Object userObject)
Resizes the specified array of models if necessary, adding new models or removing models as required. |
Model |
ActorSprite.spawnOffsetTransientModel(ConfigReference<ModelConfig> ref,
boolean rotate)
Spawns a transient model at a z-offset of the location of this sprite. |
Model |
ActorSprite.spawnOffsetTransientModel(ConfigReference<ModelConfig> ref,
boolean rotate,
float offset)
Spawns a transient model at a z-offset of the location of this sprite. |
Model |
ActorSprite.spawnTransientModel(ConfigReference<ModelConfig> ref)
Spawns a transient model at the location (translation and rotation) of this sprite. |
Model |
ActorSprite.spawnTransientModel(ConfigReference<ModelConfig> ref,
boolean rotate)
Spawns a transient model at the location of this sprite. |
| Methods in com.threerings.tudey.client.sprite that return types with arguments of type Model | |
|---|---|
List<Model> |
ActorSprite.getModels()
Returns a reference to all the sprites models. |
| Methods in com.threerings.tudey.client.sprite with parameters of type Model | |
|---|---|
void |
ActorSprite.attachModel(Model model)
Attaches a model to this sprite. |
void |
ActorSprite.attachScaledModel(Model model)
Attaches a model to this sprite, setting its scale to the product of its current scale and an attachment scale specified by the implementation. |
void |
ActorSprite.attachScaledModel(Model model,
float baseScale)
Attaches a model to this sprite, setting its scale to the product of the provided base scale and an attachment scale specified by the implementation. |
void |
ActorSprite.detachModel(Model model)
Detaches a model from this sprite. |
int |
PathSprite.getEdgeIndex(Model model)
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge. |
int |
PathSprite.Implementation.getEdgeIndex(Model model)
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge. |
int |
PathSprite.Original.getEdgeIndex(Model model)
|
int |
AreaSprite.getEdgeIndex(Model model)
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge. |
int |
AreaSprite.Implementation.getEdgeIndex(Model model)
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge. |
int |
AreaSprite.Original.getEdgeIndex(Model model)
|
int |
PathSprite.getVertexIndex(Model model)
Returns the index of the specified model within the list of vertex models, or -1 if it is not a vertex. |
int |
PathSprite.Implementation.getVertexIndex(Model model)
Returns the index of the specified model within the list of vertex models, or -1 if it is not a vertex. |
int |
PathSprite.Original.getVertexIndex(Model model)
|
int |
AreaSprite.getVertexIndex(Model model)
Returns the index of the specified model within the list of vertex models, or -1 if it is not a vertex. |
int |
AreaSprite.Implementation.getVertexIndex(Model model)
Returns the index of the specified model within the list of vertex models, or -1 if it is not a vertex. |
int |
AreaSprite.Original.getVertexIndex(Model model)
|
static Model[] |
PathSprite.maybeResize(Model[] omodels,
int ncount,
TudeyContext ctx,
Scene scene,
String name,
ColorState colorState,
Object userObject)
Resizes the specified array of models if necessary, adding new models or removing models as required. |
static void |
PathSprite.updateEdges(TudeySceneModel.Vertex[] vertices,
Model[] models)
Updates the supplied array of edge models based on the vertex state. |
static float |
PathSprite.updateVertices(TudeySceneModel.Vertex[] vertices,
Model[] models)
Updates the supplied array of vertex models based on the vertex state. |
| Uses of Model in com.threerings.tudey.config |
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| Methods in com.threerings.tudey.config with parameters of type Model | |
|---|---|
abstract Animation[] |
ActorSpriteConfig.MovementSet.resolve(Model model)
Resolves the movement set animations for the supplied model. |
Animation[] |
ActorSpriteConfig.SingleMovement.resolve(Model model)
|
Animation[] |
ActorSpriteConfig.QuadMovement.resolve(Model model)
|
Animation[] |
ActorSpriteConfig.RotationSet.resolve(Model model)
Resolves the rotation set animations for the supplied model. |
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