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| Classes in com.threerings.opengl.gui used by com.threerings.opengl | |
|---|---|
| Root
Connects the BUI system into the JME scene graph. |
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| Classes in com.threerings.opengl.gui used by com.threerings.opengl.gui | |
|---|---|
| BoundedRangeModel
Defines the model used by the ScrollBar to communicate with other components and
external entities that wish to be manipulated by a scroll bar. |
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| Button
Displays a simple button that can be depressed and which generates an action event when pressed and released. |
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| ComboBox.Item
Used for displaying a label that is associated with a particular non-displayable value. |
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| Component
The basic entity in the UI user interface system. |
|
| Container
A user interface element that is meant to contain other interface elements. |
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| Cursor
Contains a cursor. |
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| EditableTextComponent
Extends TextComponent with mechanisms shared by editable text Components. |
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| Label
A simple component for displaying a textual label. |
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| Label.Fit
Configures the label's strategy when it does not fit into its allocated space. |
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| LabelRenderer
Handles the underlying layout and rendering for Label and Button. |
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| MenuItem
Displays a single menu item. |
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| PopupWindow
A window that is popped up to display something like a menu or a tooltip or some other temporary, modal overlaid display. |
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| Root
Connects the BUI system into the JME scene graph. |
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| ScrollBar
Displays a scroll bar for all your horizontal and vertical scrolling needs. |
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| Selectable
Implemented by GUI components that allow selection from amongst enumerated values. |
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| TextComponent
Defines methods and mechanisms common to components that render a string of text. |
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| TextField
Displays and allows for the editing of a single line of text. |
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| ToggleButton
Like a Button except that it toggles between two states
(selected and normal) when clicked. |
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| TransferHandler
Handles drag and drop, cut and paste operations. |
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| UIConstants
Codes and constants shared by the UI components. |
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| UserInterface
A user interface component configured from a resource. |
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| Window
A window defines the top-level of a component hierarchy. |
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| Classes in com.threerings.opengl.gui used by com.threerings.opengl.gui.background | |
|---|---|
| Image
Contains a texture and its dimensions. |
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| Classes in com.threerings.opengl.gui used by com.threerings.opengl.gui.config | |
|---|---|
| BoundedRangeModel
Defines the model used by the ScrollBar to communicate with other components and
external entities that wish to be manipulated by a scroll bar. |
|
| Component
The basic entity in the UI user interface system. |
|
| Container
A user interface element that is meant to contain other interface elements. |
|
| Cursor
Contains a cursor. |
|
| Image
Contains a texture and its dimensions. |
|
| Label.Fit
Configures the label's strategy when it does not fit into its allocated space. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.opengl.gui.icon | |
|---|---|
| Image
Contains a texture and its dimensions. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.opengl.gui.layout | |
|---|---|
| Component
The basic entity in the UI user interface system. |
|
| Container
A user interface element that is meant to contain other interface elements. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.opengl.gui.text | |
|---|---|
| Component
The basic entity in the UI user interface system. |
|
| UIConstants
Codes and constants shared by the UI components. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.opengl.gui.util | |
|---|---|
| Component
The basic entity in the UI user interface system. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.opengl.util | |
|---|---|
| Image
Contains a texture and its dimensions. |
|
| UIConstants
Codes and constants shared by the UI components. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.tudey.client | |
|---|---|
| Window
A window defines the top-level of a component hierarchy. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.tudey.client.sprite | |
|---|---|
| Component
The basic entity in the UI user interface system. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.tudey.client.util | |
|---|---|
| Image
Contains a texture and its dimensions. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.tudey.tools | |
|---|---|
| Root
Connects the BUI system into the JME scene graph. |
|
| Classes in com.threerings.opengl.gui used by com.threerings.tudey.util | |
|---|---|
| Root
Connects the BUI system into the JME scene graph. |
|
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