|
Class Summary |
| ControllerUtil |
Provides some OpenGL GUI equivalents to the static methods in Controller. |
| Dimension |
Represents the size of a component. |
| Insets |
Represents insets from the edges of a component. |
| Point |
Represents the location of a component. |
| PseudoKeys |
Provides a unified system for handling keys, mouse buttons, and other key-like features. |
| PseudoKeys.Adapter |
For convenience, provides no-op implementations of the observer interface. |
| PseudoKeys.Unifier |
Processes unconsumed key, mouse, and controller events, converting them into unified "key"
events. |
| Rectangle |
Represents the bounds of a component. |