Uses of Class
com.threerings.probs.FloatVariable

Packages that use FloatVariable
com.threerings.openal.config OpenAL configurations. 
com.threerings.opengl.effect.config Effect configurations. 
com.threerings.opengl.model.config Model and animation configurations. 
com.threerings.probs Probabilistic types. 
com.threerings.tudey.config Tudey configurations. 
 

Uses of FloatVariable in com.threerings.openal.config
 

Fields in com.threerings.openal.config declared as FloatVariable
 FloatVariable SounderConfig.Variable.gain
          The base gain (volume).
 FloatVariable SounderConfig.Variable.pitch
          The pitch multiplier.
 

Uses of FloatVariable in com.threerings.opengl.effect.config
 

Fields in com.threerings.opengl.effect.config declared as FloatVariable
 FloatVariable CounterConfig.RandomIntervals.interval
          The interval variable.
 FloatVariable BaseParticleSystemConfig.Layer.lifespan
          Controls the particles' lifespans.
 FloatVariable BaseParticleSystemConfig.Layer.speed
          Controls the particles' initial speeds.
 

Uses of FloatVariable in com.threerings.opengl.model.config
 

Fields in com.threerings.opengl.model.config declared as FloatVariable
 FloatVariable AnimationConfig.Imported.offset
          A (possibly random) offset to apply when the animation starts.
 FloatVariable AnimationConfig.Procedural.offset
          A (possibly random) offset to apply when the animation starts.
 

Uses of FloatVariable in com.threerings.probs
 

Subclasses of FloatVariable in com.threerings.probs
static class FloatVariable.Constant
          Always returns the same value.
static class FloatVariable.Exponential
          Returns an exponentially distributed value.
static class FloatVariable.Normal
          Returns a normally distributed value.
static class FloatVariable.Uniform
          Returns a uniformly distributed value.
 

Fields in com.threerings.probs declared as FloatVariable
 FloatVariable FloatFunctionVariable.VariableLinear.end
          The end value.
 FloatVariable FloatFunctionVariable.VariableInAndOut.end
          The end value.
 FloatVariable FloatFunctionVariable.VariableThreePoint.end
          The end value.
 FloatVariable FloatFunctionVariable.VariableMultipoint.end
          The end value.
 FloatVariable FloatFunctionVariable.VariableInAndOut.in
          The proportional time to spend blending into the middle value.
 FloatVariable FloatFunctionVariable.VariableThreePoint.in
          The proportional time to spend blending into the middle value.
 FloatVariable FloatFunctionVariable.VariableThreePoint.middle
          The middle value.
 FloatVariable FloatFunctionVariable.VariableMultipoint.Point.offset
          The time offset of the point.
 FloatVariable FloatFunctionVariable.VariableInAndOut.out
          The proportional time to spend blending into the end value.
 FloatVariable FloatFunctionVariable.VariableThreePoint.out
          The proportional time to spend blending into the end value.
 FloatVariable FloatFunctionVariable.VariableLinear.start
          The start value.
 FloatVariable FloatFunctionVariable.VariableInAndOut.start
          The start value.
 FloatVariable FloatFunctionVariable.VariableThreePoint.start
          The start value.
 FloatVariable FloatFunctionVariable.VariableMultipoint.start
          The start value.
 FloatVariable FloatFunctionVariable.VariableConstant.value
          The value to return.
 FloatVariable FloatFunctionVariable.VariableMultipoint.Point.value
          The value of the point.
 

Constructors in com.threerings.probs with parameters of type FloatVariable
FloatVariable.Constant(FloatVariable variable)
          Creates a constant variable with the specified variable's mean.
FloatVariable.Exponential(FloatVariable variable)
          Creates an exponentially distributed variable with the specified variable's mean.
FloatVariable.Normal(FloatVariable variable)
          Creates a normally distributed variable with the specified variable's mean.
FloatVariable.Uniform(FloatVariable variable)
          Creates a uniformly distributed variable with the specified variable's mean.
 

Uses of FloatVariable in com.threerings.tudey.config
 

Fields in com.threerings.tudey.config declared as FloatVariable
 FloatVariable BehaviorConfig.Wander.directionChange
          The variable that determines how we change directions.
 FloatVariable BehaviorConfig.Evaluating.evaluationInterval
          The variable that determines how long we wait between evaluations.
 FloatVariable BehaviorConfig.Wander.postRotationPause
          The amount of time to pause after rotating.
 FloatVariable BehaviorConfig.Wander.preRotationPause
          The amount of time to pause before rotating.
 



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