Uses of Class
com.threerings.opengl.geometry.Geometry

Packages that use Geometry
com.threerings.opengl.effect Effect classes. 
com.threerings.opengl.effect.config Effect configurations. 
com.threerings.opengl.geometry   
com.threerings.opengl.geometry.config Geometry configurations. 
com.threerings.opengl.material   
com.threerings.opengl.material.config Material configurations. 
 

Uses of Geometry in com.threerings.opengl.effect
 

Subclasses of Geometry in com.threerings.opengl.effect
 class ParticleGeometry
          Represents a particle geometry instance.
static class ParticleGeometry.Lines
          Renders particles as single line segments.
static class ParticleGeometry.LineTrails
          Renders particles as multi-segment line trails.
static class ParticleGeometry.Meshes
          Renders particles as meshes.
static class ParticleGeometry.Points
          Renders particles as points.
static class ParticleGeometry.Quads
          Renders particles as single quads.
static class ParticleGeometry.QuadTrails
          Renders particles as multi-segment quad trails.
 

Uses of Geometry in com.threerings.opengl.effect.config
 

Methods in com.threerings.opengl.effect.config that return Geometry
 Geometry ParticleSystemConfig.Points.createGeometry(GlContext ctx, Scope scope, DeformerConfig deformer, PassDescriptor[] passes)
           
 Geometry ParticleSystemConfig.Lines.createGeometry(GlContext ctx, Scope scope, DeformerConfig deformer, PassDescriptor[] passes)
           
 Geometry ParticleSystemConfig.Quads.createGeometry(GlContext ctx, Scope scope, DeformerConfig deformer, PassDescriptor[] passes)
           
 Geometry ParticleSystemConfig.Meshes.createGeometry(GlContext ctx, Scope scope, DeformerConfig deformer, PassDescriptor[] passes)
           
 

Uses of Geometry in com.threerings.opengl.geometry
 

Subclasses of Geometry in com.threerings.opengl.geometry
 class DynamicGeometry
          Base class for dynamic geometry.
 class SimpleGeometry
          A simple geometry implementation that returns the same array state and draw command for all passes.
 

Fields in com.threerings.opengl.geometry declared as Geometry
static Geometry Geometry.EMPTY
          A "geometry" object that draws nothing.
 

Uses of Geometry in com.threerings.opengl.geometry.config
 

Methods in com.threerings.opengl.geometry.config that return Geometry
abstract  Geometry GeometryConfig.createGeometry(GlContext ctx, Scope scope, DeformerConfig deformer, PassDescriptor[] passes)
          Creates an instance of the geometry described by this config.
 Geometry GeometryConfig.Stored.createGeometry(GlContext ctx, Scope scope, DeformerConfig deformer, PassDescriptor[] passes)
           
abstract  Geometry DeformerConfig.createGeometry(GlContext ctx, Scope scope, GeometryConfig.Stored config, PassDescriptor[] passes)
          Creates a deformed geometry object.
 Geometry DeformerConfig.Skin.createGeometry(GlContext ctx, Scope scope, GeometryConfig.Stored config, PassDescriptor[] passes)
           
 Geometry GeometryConfig.Stored.createStaticGeometry(GlContext ctx, Scope scope, PassDescriptor[] passes)
          Creates static geometry for the described passes.
 

Uses of Geometry in com.threerings.opengl.material
 

Constructors in com.threerings.opengl.material with parameters of type Geometry
Surface(GlContext ctx, Scope parentScope, Geometry geometry, MaterialConfig materialConfig)
          Creates a new surface.
Surface(GlContext ctx, Scope parentScope, Geometry geometry, MaterialConfig materialConfig, RenderQueue.Group group)
          Creates a new surface.
 

Uses of Geometry in com.threerings.opengl.material.config
 

Methods in com.threerings.opengl.material.config with parameters of type Geometry
 Compositable TechniqueConfig.createCompositable(GlContext ctx, Scope scope, Geometry geometry)
          Creates a compositable to render the supplied geometry using this technique.
 Compositable TechniqueConfig.createCompositable(GlContext ctx, Scope scope, Geometry geometry, RenderQueue.Group group)
          Creates a compositable to render the supplied geometry using this technique.
abstract  Enqueueable TechniqueConfig.Enqueuer.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
          Creates the enqueueable for this enqueuer.
 Enqueueable TechniqueConfig.NormalEnqueuer.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
           
 Enqueueable TechniqueConfig.CompoundEnqueuer.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
           
 Enqueueable TechniqueConfig.GroupedEnqueuer.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
           
 Enqueueable TechniqueConfig.EnqueuerWrapper.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
           
 



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