Uses of Class
com.threerings.opengl.renderer.config.ShaderConfig.UniformConfig

Packages that use ShaderConfig.UniformConfig
com.threerings.opengl.renderer.config Renderer configuration bits. 
 

Uses of ShaderConfig.UniformConfig in com.threerings.opengl.renderer.config
 

Subclasses of ShaderConfig.UniformConfig in com.threerings.opengl.renderer.config
static class ShaderConfig.ArrayRefUniformConfig<T>
          Base class for configs representing uniform arrays whose values come from references to scoped variables.
static class ShaderConfig.BooleanExprUniformConfig
          A boolean-valued uniform whose value is derived from an expression.
static class ShaderConfig.BooleanUniformConfig
          A boolean-valued uniform.
static class ShaderConfig.ColorExprUniformConfig
          A color-valued uniform whose value is derived from an expression.
static class ShaderConfig.ColorUniformConfig
          A color-valued uniform.
static class ShaderConfig.ExpressionUniformConfig
          Base class for expression-derived uniforms.
static class ShaderConfig.FloatExprUniformConfig
          A float-valued uniform whose value is derived from an expression.
static class ShaderConfig.FloatUniformConfig
          A float-valued uniform.
static class ShaderConfig.IntegerExprUniformConfig
          An integer-valued uniform whose value is derived from an expression.
static class ShaderConfig.IntegerUniformConfig
          An integer-valued uniform.
static class ShaderConfig.MatrixArrayRefUniformConfig
          References an array of matrices.
static class ShaderConfig.PolarUniformConfig
          A polar coordinate-valued uniform.
static class ShaderConfig.SimpleUniformConfig
          Base class for simple uniforms.
static class ShaderConfig.TransformExprUniformConfig
          A transform-valued uniform whose value is derived from an expression.
static class ShaderConfig.TransformUniformConfig
          A transform-valued uniform.
 

Fields in com.threerings.opengl.renderer.config declared as ShaderConfig.UniformConfig
 ShaderConfig.UniformConfig[] ShaderConfig.Original.uniforms
          The uniforms to pass to the shader.
 

Methods in com.threerings.opengl.renderer.config that return ShaderConfig.UniformConfig
 ShaderConfig.UniformConfig[] ShaderConfig.getUniforms(GlContext ctx)
          Returns the array of uniforms for this configuration.
abstract  ShaderConfig.UniformConfig[] ShaderConfig.Implementation.getUniforms(GlContext ctx)
          Returns the array of uniforms for this configuration.
 ShaderConfig.UniformConfig[] ShaderConfig.Original.getUniforms(GlContext ctx)
           
 ShaderConfig.UniformConfig[] ShaderConfig.Derived.getUniforms(GlContext ctx)
           
 



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