com.threerings.opengl.renderer.config
Class ShaderConfig.TransformUniformConfig
java.lang.Object
com.threerings.util.DeepObject
com.threerings.opengl.renderer.config.ShaderConfig.UniformConfig
com.threerings.opengl.renderer.config.ShaderConfig.SimpleUniformConfig
com.threerings.opengl.renderer.config.ShaderConfig.TransformUniformConfig
- All Implemented Interfaces:
- Exportable, Copyable, Cloneable
- Enclosing class:
- ShaderConfig
public static class ShaderConfig.TransformUniformConfig
- extends ShaderConfig.SimpleUniformConfig
A transform-valued uniform.
value
@Editable(step=0.01,
hgroup="p")
public Transform3D value
- The value of the uniform.
ShaderConfig.TransformUniformConfig
public ShaderConfig.TransformUniformConfig()
createUniform
public Program.Uniform createUniform(int location)
- Description copied from class:
ShaderConfig.SimpleUniformConfig
- Creates a uniform object from this configuration.
- Parameters:
location - the location of the uniform.
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