Uses of Class
com.threerings.opengl.effect.BaseParticleSystem.Layer

Packages that use BaseParticleSystem.Layer
com.threerings.opengl.effect Effect classes. 
com.threerings.opengl.effect.config Effect configurations. 
 

Uses of BaseParticleSystem.Layer in com.threerings.opengl.effect
 

Subclasses of BaseParticleSystem.Layer in com.threerings.opengl.effect
static class MetaParticleSystem.Layer
          A single layer of the system.
static class ParticleSystem.Layer
          A single layer of the system.
 

Uses of BaseParticleSystem.Layer in com.threerings.opengl.effect.config
 

Methods in com.threerings.opengl.effect.config with parameters of type BaseParticleSystem.Layer
abstract  Influence InfluenceConfig.createInfluence(BaseParticleSystem.Layer layer)
          Creates the influence corresponding to this config for the specified layer.
 Influence InfluenceConfig.Gravity.createInfluence(BaseParticleSystem.Layer layer)
           
 Influence InfluenceConfig.Wind.createInfluence(BaseParticleSystem.Layer layer)
           
 Influence InfluenceConfig.LinearDrag.createInfluence(BaseParticleSystem.Layer layer)
           
 Influence InfluenceConfig.QuadraticDrag.createInfluence(BaseParticleSystem.Layer layer)
           
 Influence InfluenceConfig.CylindricalVortex.createInfluence(BaseParticleSystem.Layer layer)
           
 Influence InfluenceConfig.ToroidalVortex.createInfluence(BaseParticleSystem.Layer layer)
           
 Influence InfluenceConfig.Wander.createInfluence(BaseParticleSystem.Layer layer)
           
 Influence InfluenceConfig.Jitter.createInfluence(BaseParticleSystem.Layer layer)
           
 Influence InfluenceConfig.AngularAcceleration.createInfluence(BaseParticleSystem.Layer layer)
           
abstract  Placer PlacerConfig.createPlacer(BaseParticleSystem.Layer layer)
          Creates the placer corresponding to this config.
 Placer PlacerConfig.Point.createPlacer(BaseParticleSystem.Layer layer)
           
 Placer PlacerConfig.Line.createPlacer(BaseParticleSystem.Layer layer)
           
 Placer PlacerConfig.Box.createPlacer(BaseParticleSystem.Layer layer)
           
 Placer PlacerConfig.Ring.createPlacer(BaseParticleSystem.Layer layer)
           
 Placer PlacerConfig.Shell.createPlacer(BaseParticleSystem.Layer layer)
           
 Placer PlacerConfig.Frustum.createPlacer(BaseParticleSystem.Layer layer)
           
abstract  Shooter ShooterConfig.createShooter(BaseParticleSystem.Layer layer)
          Creates the shooter corresponding to this config.
 Shooter ShooterConfig.Cone.createShooter(BaseParticleSystem.Layer layer)
           
 Shooter ShooterConfig.Outward.createShooter(BaseParticleSystem.Layer layer)
           
 



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