com.threerings.opengl.effect.config
Class ShooterConfig.Cone
java.lang.Object
com.threerings.util.DeepObject
com.threerings.opengl.effect.config.ShooterConfig
com.threerings.opengl.effect.config.ShooterConfig.Cone
- All Implemented Interfaces:
- Exportable, Copyable, Cloneable
- Enclosing class:
- ShooterConfig
public static class ShooterConfig.Cone
- extends ShooterConfig
Shoots particles in a cone pattern.
direction
@Editable(mode="normalized")
public Vector3f direction
- The direction vector.
minimumAngle
@Editable(min=0.0,
max=180.0,
scale=0.017453292519943295)
public float minimumAngle
- The minimum angle from the direction.
maximumAngle
@Editable(min=0.0,
max=180.0,
scale=0.017453292519943295)
public float maximumAngle
- The maximum angle from the direction.
ShooterConfig.Cone
public ShooterConfig.Cone()
createShooter
public Shooter createShooter(BaseParticleSystem.Layer layer)
- Description copied from class:
ShooterConfig
- Creates the shooter corresponding to this config.
- Specified by:
createShooter in class ShooterConfig
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