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| Packages that use Dependency.Adder | |
|---|---|
| com.threerings.opengl.material.config | Material configurations. |
| com.threerings.opengl.renderer.config | Renderer configuration bits. |
| Uses of Dependency.Adder in com.threerings.opengl.material.config |
|---|
| Methods in com.threerings.opengl.material.config that return Dependency.Adder | |
|---|---|
abstract Dependency.Adder |
TechniqueConfig.TechniqueDependency.createAdder(GlContext ctx,
Scope scope)
Creates the adder for this dependency. |
Dependency.Adder |
TechniqueConfig.StencilReflectionDependency.createAdder(GlContext ctx,
Scope scope)
|
Dependency.Adder |
TechniqueConfig.StencilRefractionDependency.createAdder(GlContext ctx,
Scope scope)
|
Dependency.Adder |
TechniqueConfig.RenderEffectDependency.createAdder(GlContext ctx,
Scope scope)
|
Dependency.Adder |
TechniqueConfig.SkipColorClearDependency.createAdder(GlContext ctx,
Scope scope)
|
| Method parameters in com.threerings.opengl.material.config with type arguments of type Dependency.Adder | |
|---|---|
abstract Enqueueable |
TechniqueConfig.Enqueuer.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
Creates the enqueueable for this enqueuer. |
Enqueueable |
TechniqueConfig.NormalEnqueuer.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
|
Enqueueable |
TechniqueConfig.CompoundEnqueuer.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
|
Enqueueable |
TechniqueConfig.GroupedEnqueuer.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
|
Enqueueable |
TechniqueConfig.EnqueuerWrapper.createEnqueueable(GlContext ctx,
Scope scope,
Geometry geometry,
boolean update,
RenderQueue.Group group,
List<Dependency.Adder> adders,
MutableInteger pidx)
|
RenderState[] |
PassConfig.createStates(GlContext ctx,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
Creates the set of states for this pass. |
| Uses of Dependency.Adder in com.threerings.opengl.renderer.config |
|---|
| Method parameters in com.threerings.opengl.renderer.config with type arguments of type Dependency.Adder | |
|---|---|
TextureUnit |
TextureUnitConfig.createUnit(GlContext ctx,
TextureState state,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
Creates the texture unit corresponding to this configuration. |
TextureState |
TextureStateConfig.getState(GlContext ctx,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
Returns the corresponding texture state. |
Texture |
TextureConfig.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
Returns the (possibly dynamic) texture corresponding to this configuration. |
abstract Texture |
TextureConfig.Implementation.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
Returns the (possibly dynamic) texture corresponding to this configuration. |
Texture |
TextureConfig.Original.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.BaseDerived.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.Reflection.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.Refraction.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.CubeRender.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
Texture |
TextureConfig.Animated.getTexture(GlContext ctx,
TextureState state,
TextureUnit unit,
Scope scope,
List<Dependency.Adder> adders,
List<Updater> updaters)
|
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