Uses of Interface
com.threerings.opengl.compositor.Dependency.Adder

Packages that use Dependency.Adder
com.threerings.opengl.material.config Material configurations. 
com.threerings.opengl.renderer.config Renderer configuration bits. 
 

Uses of Dependency.Adder in com.threerings.opengl.material.config
 

Methods in com.threerings.opengl.material.config that return Dependency.Adder
abstract  Dependency.Adder TechniqueConfig.TechniqueDependency.createAdder(GlContext ctx, Scope scope)
          Creates the adder for this dependency.
 Dependency.Adder TechniqueConfig.StencilReflectionDependency.createAdder(GlContext ctx, Scope scope)
           
 Dependency.Adder TechniqueConfig.StencilRefractionDependency.createAdder(GlContext ctx, Scope scope)
           
 Dependency.Adder TechniqueConfig.RenderEffectDependency.createAdder(GlContext ctx, Scope scope)
           
 Dependency.Adder TechniqueConfig.SkipColorClearDependency.createAdder(GlContext ctx, Scope scope)
           
 

Method parameters in com.threerings.opengl.material.config with type arguments of type Dependency.Adder
abstract  Enqueueable TechniqueConfig.Enqueuer.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
          Creates the enqueueable for this enqueuer.
 Enqueueable TechniqueConfig.NormalEnqueuer.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
           
 Enqueueable TechniqueConfig.CompoundEnqueuer.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
           
 Enqueueable TechniqueConfig.GroupedEnqueuer.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
           
 Enqueueable TechniqueConfig.EnqueuerWrapper.createEnqueueable(GlContext ctx, Scope scope, Geometry geometry, boolean update, RenderQueue.Group group, List<Dependency.Adder> adders, MutableInteger pidx)
           
 RenderState[] PassConfig.createStates(GlContext ctx, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
          Creates the set of states for this pass.
 

Uses of Dependency.Adder in com.threerings.opengl.renderer.config
 

Method parameters in com.threerings.opengl.renderer.config with type arguments of type Dependency.Adder
 TextureUnit TextureUnitConfig.createUnit(GlContext ctx, TextureState state, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
          Creates the texture unit corresponding to this configuration.
 TextureState TextureStateConfig.getState(GlContext ctx, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
          Returns the corresponding texture state.
 Texture TextureConfig.getTexture(GlContext ctx, TextureState state, TextureUnit unit, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
          Returns the (possibly dynamic) texture corresponding to this configuration.
abstract  Texture TextureConfig.Implementation.getTexture(GlContext ctx, TextureState state, TextureUnit unit, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
          Returns the (possibly dynamic) texture corresponding to this configuration.
 Texture TextureConfig.Original.getTexture(GlContext ctx, TextureState state, TextureUnit unit, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
           
 Texture TextureConfig.BaseDerived.getTexture(GlContext ctx, TextureState state, TextureUnit unit, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
           
 Texture TextureConfig.Reflection.getTexture(GlContext ctx, TextureState state, TextureUnit unit, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
           
 Texture TextureConfig.Refraction.getTexture(GlContext ctx, TextureState state, TextureUnit unit, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
           
 Texture TextureConfig.CubeRender.getTexture(GlContext ctx, TextureState state, TextureUnit unit, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
           
 Texture TextureConfig.Animated.getTexture(GlContext ctx, TextureState state, TextureUnit unit, Scope scope, List<Dependency.Adder> adders, List<Updater> updaters)
           
 



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