Package tripleplay.anim
Class Animation
java.lang.Object
tripleplay.anim.Animation
- Direct Known Subclasses:
Animation.Action,Animation.Delay,Animation.Flip,Animation.Interped,Animation.Repeat,PlayMovie
Represents a single component of an animation.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classExecutes an action and completes immediately.static classDelays a specified number of milliseconds.static classProcesses aFlipbook.static interfaceUsed to cancel animations after they've been started.static classA base class for animations that interpolate values.static classAnimates a single scalar value.static classRepeats its underlying animation over and over again (until removed).static classAn animation that shakes a layer randomly in the x and y directions.static classAnimates a pair of scalar values (usually a position).static interfaceUsed by animations to update a target value.static interfaceUsed by animations to update a target value. -
Method Summary
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Method Details
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then
Returns a builder for constructing an animation that will be queued up for execution when the current animation completes. Note: only a single animation can be chained on this returned animation builder. You cannot queue up multiple animations to fire in parallel using the builder returned by this method. UseAnimGroupfor that. -
handle
Returns a handle on this collection of animations which can be used to cancel the animation. This handle references the root animation in this chain of animations, and will cancel all (as yet uncompleted) animations in the chain. -
toString
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