Package tripleplay.anim


package tripleplay.anim
  • Class
    Description
    Represents a single component of an animation.
    Executes an action and completes immediately.
    Delays a specified number of milliseconds.
    Processes a Flipbook.
    Used to cancel animations after they've been started.
    A base class for animations that interpolate values.
    Animates a single scalar value.
    Repeats its underlying animation over and over again (until removed).
    An animation that shakes a layer randomly in the x and y directions.
    Animates a pair of scalar values (usually a position).
    Used by animations to update a target value.
    Used by animations to update a target value.
    Handles creation and management of animations.
    Provides a fluent interface for building single chains of animations.
    Allows one to specify a group of one or more animations that will be queued up to be started on an Animator at some later time.
    Implements click, and scroll/flick gestures for a single variable (y position by default).
    Encapsulates a set of frames and timings for animating those frames.