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| Packages that use ActorAdvancer | |
|---|---|
| com.threerings.tudey.client.sprite | |
| com.threerings.tudey.data.actor | |
| com.threerings.tudey.util | |
| Uses of ActorAdvancer in com.threerings.tudey.client.sprite |
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| Methods in com.threerings.tudey.client.sprite that return ActorAdvancer | |
|---|---|
ActorAdvancer |
ActorSprite.getAdvancer()
Returns a reference to the advancer used to advance the state, if this is actor is controlled by the client. |
| Uses of ActorAdvancer in com.threerings.tudey.data.actor |
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| Methods in com.threerings.tudey.data.actor that return ActorAdvancer | |
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ActorAdvancer |
Pawn.createAdvancer(ActorAdvancer.Environment environment,
int timestamp)
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ActorAdvancer |
Mobile.createAdvancer(ActorAdvancer.Environment environment,
int timestamp)
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ActorAdvancer |
Actor.createAdvancer(ActorAdvancer.Environment environment,
int timestamp)
Creates an advancer for the actor. |
ActorAdvancer |
Active.createAdvancer(ActorAdvancer.Environment environment,
int timestamp)
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ActorAdvancer |
Actor.maybeCreateAdvancer(TudeyContext ctx,
TudeySceneView view,
int timestamp)
Determines whether this actor is controlled by the client and, if so, creates and returns an ActorAdvancer instance to perform client-side prediction. |
| Uses of ActorAdvancer in com.threerings.tudey.util |
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| Subclasses of ActorAdvancer in com.threerings.tudey.util | |
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class |
ActiveAdvancer
Advancer for active actors. |
class |
MobileAdvancer
Advancer for mobile actors. |
class |
PawnAdvancer
Used on the client and the server to advance the state of a pawn based on its inputs and surroundings. |
| Methods in com.threerings.tudey.util with parameters of type ActorAdvancer | |
|---|---|
void |
ActorAdvancer.transfer(ActorAdvancer source)
Transfers state from the specified source advancer. |
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