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| Uses of ActorConfig in com.threerings.tudey.client |
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| Method parameters in com.threerings.tudey.client with type arguments of type ActorConfig | |
|---|---|
ActorSprite |
TudeySceneView.prespawnActor(int timestamp,
ActorSprite source,
Vector2f translation,
float rotation,
ConfigReference<ActorConfig> ref)
Requests to prespawn an actor. |
| Uses of ActorConfig in com.threerings.tudey.client.sprite |
|---|
| Method parameters in com.threerings.tudey.client.sprite with type arguments of type ActorConfig | |
|---|---|
void |
ActorSprite.configUpdated(ConfigEvent<ActorConfig> event)
|
| Uses of ActorConfig in com.threerings.tudey.config |
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| Fields in com.threerings.tudey.config with type parameters of type ActorConfig | |
|---|---|
ConfigReference<ActorConfig> |
PlaceableConfig.StatefulProp.actor
The configuration of the state actor. |
ConfigReference<ActorConfig> |
ActorModelConfig.Wrapper.actor
The actor reference. |
ConfigReference<ActorConfig> |
ActorConfig.Derived.actor
The actor reference. |
ConfigReference<ActorConfig> |
ActionConfig.SpawnActor.actor
The configuration of the actor to spawn. |
| Method parameters in com.threerings.tudey.config with type arguments of type ActorConfig | |
|---|---|
Actor |
ActorConfig.Original.createActor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new actor of the type associated with this config. |
Actor |
ActorConfig.Mobile.createActor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
|
Actor |
ActorConfig.Pawn.createActor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
|
Actor |
ActorConfig.Agent.createActor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
|
| Uses of ActorConfig in com.threerings.tudey.data.actor |
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| Methods in com.threerings.tudey.data.actor that return types with arguments of type ActorConfig | |
|---|---|
ConfigReference<ActorConfig> |
Actor.getConfig()
Returns the actor's config reference. |
| Method parameters in com.threerings.tudey.data.actor with type arguments of type ActorConfig | |
|---|---|
void |
Actor.setConfig(ConfigReference<ActorConfig> config)
Sets the actor's config reference. |
| Constructor parameters in com.threerings.tudey.data.actor with type arguments of type ActorConfig | |
|---|---|
Active(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new active actor. |
|
Actor(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new actor. |
|
Agent(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new agent. |
|
EntryState(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new entry state actor. |
|
Mobile(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new mobile actor. |
|
Pawn(ConfigReference<ActorConfig> config,
int id,
int created,
Vector2f translation,
float rotation)
Creates a new pawn. |
|
| Uses of ActorConfig in com.threerings.tudey.server |
|---|
| Method parameters in com.threerings.tudey.server with type arguments of type ActorConfig | |
|---|---|
ActorLogic |
TudeySceneManager.spawnActor(int timestamp,
Vector2f translation,
float rotation,
ConfigReference<ActorConfig> ref)
Spawns an actor with the referenced configuration. |
ActorLogic |
TudeySceneManager.spawnActor(int timestamp,
Vector2f translation,
float rotation,
ConfigReference<ActorConfig> ref,
Actor actor)
Spawns an actor with the referenced configuration. |
| Uses of ActorConfig in com.threerings.tudey.server.logic |
|---|
| Methods in com.threerings.tudey.server.logic that return types with arguments of type ActorConfig | |
|---|---|
ConfigReference<ActorConfig> |
ActionLogic.SpawnActor.getActorConfig(Logic activator)
Returns the actor config to spawn. |
| Method parameters in com.threerings.tudey.server.logic with type arguments of type ActorConfig | |
|---|---|
void |
ActorLogic.init(TudeySceneManager scenemgr,
ConfigReference<ActorConfig> ref,
ActorConfig.Original config,
int id,
int timestamp,
Vector2f translation,
float rotation,
Actor actor)
Initializes the actor. |
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