Uses of Class
com.threerings.tudey.client.sprite.Sprite

Packages that use Sprite
com.threerings.tudey.client   
com.threerings.tudey.client.sprite   
com.threerings.tudey.config Tudey configurations. 
 

Uses of Sprite in com.threerings.tudey.client
 

Methods in com.threerings.tudey.client that return Sprite
 Sprite TudeySceneController.getHoverSprite()
          Returns a reference to the hover sprite, if any.
 Sprite TudeySceneView.getIntersection(Ray3D ray, Vector3f location)
          Checks for an intersection between the provided ray and the sprites in the scene.
 Sprite TudeySceneView.getIntersection(Ray3D ray, Vector3f location, Predicate<? super Sprite> filter)
          Checks for an intersection between the provided ray and the sprites in the scene.
 Sprite TudeySceneView.getSprite(EntityKey key)
          Returns the sprite corresponding to the entity with the given key.
 

Methods in com.threerings.tudey.client with parameters of type Sprite
 void TudeySceneController.submitRequest(Sprite source, String name)
          Submits a named request to the server.
 

Method parameters in com.threerings.tudey.client with type arguments of type Sprite
 Sprite TudeySceneView.getIntersection(Ray3D ray, Vector3f location, Predicate<? super Sprite> filter)
          Checks for an intersection between the provided ray and the sprites in the scene.
 

Uses of Sprite in com.threerings.tudey.client.sprite
 

Subclasses of Sprite in com.threerings.tudey.client.sprite
 class ActorSprite
          Represents an active element of the scene.
 class AreaSprite
          Represents an area entry.
 class EffectSprite
          Handles the display of a stateless effect.
 class EntrySprite
          Represents a scene entry.
 class GlobalSprite
          Represents a global entry.
 class PathSprite
          Represents a path entry.
 class PlaceableSprite
          Represents a placeable entry.
 class TileSprite
          Represents a tile.
 

Uses of Sprite in com.threerings.tudey.config
 

Methods in com.threerings.tudey.config with parameters of type Sprite
abstract  void ClientActionConfig.execute(TudeyContext ctx, TudeySceneView view, Sprite source)
          Executes the action.
 void ClientActionConfig.ControllerAction.execute(TudeyContext ctx, TudeySceneView view, Sprite source)
           
 void ClientActionConfig.ServerRequest.execute(TudeyContext ctx, TudeySceneView view, Sprite source)
           
 void ClientActionConfig.Compound.execute(TudeyContext ctx, TudeySceneView view, Sprite source)
           
 



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