Uses of Class
com.threerings.opengl.scene.Scene

Packages that use Scene
com.threerings.opengl.model   
com.threerings.opengl.scene Scene management classes. 
com.threerings.tudey.client.sprite   
 

Uses of Scene in com.threerings.opengl.model
 

Methods in com.threerings.opengl.model that return Scene
 Scene Model.getScene(Model.Implementation impl)
          Returns a reference to the scene containing the model, if any.
 

Methods in com.threerings.opengl.model with parameters of type Scene
 void Model.wasAdded(Scene scene)
           
 

Uses of Scene in com.threerings.opengl.scene
 

Subclasses of Scene in com.threerings.opengl.scene
 class HashScene
          A scene that uses a hybrid spatial hashing/octree scheme to store scene elements.
 class SimpleScene
          A simple, "flat" scene implementation.
 

Methods in com.threerings.opengl.scene with parameters of type Scene
 void ViewerEffect.activate(Scene scene)
          Notes that the effect is now acting on the viewer.
 void SimpleSceneElement.wasAdded(Scene scene)
           
 void SceneElement.wasAdded(Scene scene)
          Notes that the element was added to the specified scene.
 

Uses of Scene in com.threerings.tudey.client.sprite
 

Methods in com.threerings.tudey.client.sprite with parameters of type Scene
static Model[] PathSprite.maybeResize(Model[] omodels, int ncount, TudeyContext ctx, Scene scene, String name, ColorState colorState, Object userObject)
          Resizes the specified array of models if necessary, adding new models or removing models as required.
 



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