Uses of Class
com.threerings.opengl.model.config.ArticulatedConfig

Packages that use ArticulatedConfig
com.threerings.opengl.model   
com.threerings.opengl.model.tools   
 

Uses of ArticulatedConfig in com.threerings.opengl.model
 

Methods in com.threerings.opengl.model with parameters of type ArticulatedConfig
 void Articulated.setConfig(ArticulatedConfig config)
          Sets the configuration of this model.
 

Constructors in com.threerings.opengl.model with parameters of type ArticulatedConfig
Articulated(GlContext ctx, Scope parentScope, ArticulatedConfig config)
          Creates a new articulated implementation.
 

Uses of ArticulatedConfig in com.threerings.opengl.model.tools
 

Methods in com.threerings.opengl.model.tools with parameters of type ArticulatedConfig
 ArticulatedConfig.Node[] ModelDef.SpatialDef.createChildNodes(ArticulatedConfig config, boolean haveCollisionMesh)
          Creates nodes for the children of this one.
abstract  ArticulatedConfig.Node ModelDef.SpatialDef.createNode(ArticulatedConfig config, boolean haveCollisionMesh)
          Creates an articulation node.
 ArticulatedConfig.Node ModelDef.NodeDef.createNode(ArticulatedConfig config, boolean haveCollisionMesh)
           
 ArticulatedConfig.Node ModelDef.TriMeshDef.createNode(ArticulatedConfig config, boolean haveCollisionMesh)
           
 ArticulatedConfig.Node ModelDef.SkinMeshDef.createNode(ArticulatedConfig config, boolean haveCollisionMesh)
           
 void ModelDef.SkinMeshDef.createSkinMeshes(ArticulatedConfig config, ArrayList<ModelConfig.VisibleMesh> meshes)
          Creates a set of skin meshes based on this definition and adds them to the list provided.
 void ModelDef.update(ArticulatedConfig config)
          Updates the supplied configuration with the model data in this definition.
 void ModelDef.SpatialDef.update(ArticulatedConfig config)
          Updates the supplied configuration with the contents of this node.
 



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