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| Packages that use Event | |
|---|---|
| com.threerings.opengl.gui | User interface classes. |
| com.threerings.opengl.gui.event | |
| com.threerings.tudey.client.sprite | |
| Uses of Event in com.threerings.opengl.gui |
|---|
| Methods in com.threerings.opengl.gui with parameters of type Event | |
|---|---|
boolean |
Slider.dispatchEvent(Event event)
|
boolean |
PopupMenu.dispatchEvent(Event event)
|
boolean |
MenuItem.dispatchEvent(Event event)
|
boolean |
EditableTextComponent.dispatchEvent(Event event)
|
boolean |
Component.dispatchEvent(Event event)
Instructs this component to process the supplied event. |
boolean |
ComboBox.dispatchEvent(Event event)
|
boolean |
ColorPicker.dispatchEvent(Event event)
|
boolean |
Button.dispatchEvent(Event event)
|
| Uses of Event in com.threerings.opengl.gui.event |
|---|
| Subclasses of Event in com.threerings.opengl.gui.event | |
|---|---|
class |
ActionEvent
Dispatched by a component when some sort of component-specific action has occurred. |
class |
ChangeEvent
Generated when a model is changed. |
class |
CommandEvent
Deprecated. Merged into ActionEvent. |
class |
ControllerEvent
Encapsulates the information associated with a controller (joystick, gamepad) event. |
class |
FocusEvent
An event dispatched to a component when it receives or loses the focus. |
class |
InputEvent
Contains information common to all input (keyboard and mouse) events. |
class |
KeyEvent
Encapsulates the information associated with a keyboard event. |
class |
MouseEvent
Encapsulates the information associated with a mouse event. |
class |
TextEvent
Used to dispatch notifications of text changes in text components. |
| Methods in com.threerings.opengl.gui.event with parameters of type Event | |
|---|---|
void |
EventListener.eventDispatched(Event event)
Indicates that an event was dispatched on the target component. |
| Uses of Event in com.threerings.tudey.client.sprite |
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| Methods in com.threerings.tudey.client.sprite with parameters of type Event | |
|---|---|
boolean |
Sprite.dispatchEvent(Event event)
Dispatches an event on the sprite. |
boolean |
PlaceableSprite.dispatchEvent(Event event)
|
boolean |
PlaceableSprite.Implementation.dispatchEvent(Event event)
Dispatches an event on the implementation. |
boolean |
PlaceableSprite.ClickableProp.dispatchEvent(Event event)
|
boolean |
ActorSprite.dispatchEvent(Event event)
|
boolean |
ActorSprite.Implementation.dispatchEvent(Event event)
Dispatches an event on the implementation. |
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