Uses of Class
com.threerings.editor.FileConstraints

Packages that use FileConstraints
com.threerings.openal.config OpenAL configurations. 
com.threerings.opengl.gui.config GUI configurations. 
com.threerings.opengl.model.config Model and animation configurations. 
com.threerings.opengl.renderer.config Renderer configuration bits. 
 

Uses of FileConstraints in com.threerings.openal.config
 

Fields in com.threerings.openal.config with annotations of type FileConstraints
 String SounderConfig.Clip.file
          The sound resource from which to load the clip.
 String SounderConfig.VariableClip.file
          The sound resource from which to load the clip.
 String SounderConfig.QueuedFile.file
          The file to stream.
 String SounderConfig.WeightedFile.file
          The file to stream.
 

Uses of FileConstraints in com.threerings.opengl.gui.config
 

Fields in com.threerings.opengl.gui.config with annotations of type FileConstraints
 String UserInterfaceConfig.Original.addSound
          The sound to play on addition, if any.
 String StyleConfig.Original.feedbackSound
          The feedback sound, if any.
 String IconConfig.Image.file
          The background image.
 String FontConfig.file
          The font file.
 String BackgroundConfig.Image.file
          The background image.
 String CursorConfig.image
          The cursor image.
 String UserInterfaceConfig.Original.removeSound
          The sound to play on removal, if any.
 

Uses of FileConstraints in com.threerings.opengl.model.config
 

Methods in com.threerings.opengl.model.config with annotations of type FileConstraints
 void ModelConfig.Imported.setSource(String source)
          Sets the source file from which to load the animation data.
 void AnimationConfig.Imported.setSource(String source)
          Sets the source file from which to load the animation data.
 

Uses of FileConstraints in com.threerings.opengl.renderer.config
 

Fields in com.threerings.opengl.renderer.config with annotations of type FileConstraints
 String TextureConfig.Original1D.ImageFile.file
          The image resource from which to load the texture.
 String TextureConfig.Original2D.ImageFile.file
          The image resource from which to load the texture.
 String TextureConfig.Original3D.ImageFile.file
          The image resource from which to load the texture.
 String TextureConfig.OriginalCubeMap.ImageFile.file
          The image resource from which to load the texture.
 String ShaderConfig.Vertex.SourceFile.file
          The resource from which to load the shader.
 String ShaderConfig.Fragment.SourceFile.file
          The resource from which to load the shader.
 String TextureConfig.OriginalCubeMap.FileTrio.x
          The image resource from which to load the x face.
 String TextureConfig.OriginalCubeMap.FileTrio.y
          The image resource from which to load the y face.
 String TextureConfig.OriginalCubeMap.FileTrio.z
          The image resource from which to load the z face.
 



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