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Represents a single component of an animation.
Executes an action and completes immediately.
Delays a specified number of milliseconds.
Used to cancel animations after they've been started.
A base class for animations that interpolate values.
Animates a single scalar value.
An animation that shakes a layer randomly in the x and y directions.
Animates a pair of scalar values (usually a position).
Used by animations to update a target value.
Used by animations to update a target value.
Provides a fluent interface for building single chains of animations.
Implements click, and scroll/flick gestures for a single variable (y position by default).
Encapsulates a set of frames and timings for animating those frames.
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Represents a single component of an animation.
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Represents a single component of an animation.
Handles creation and management of animations.