| Interface | Description |
|---|---|
| MultiTileSprite |
Implemented by any sprite that wishes to be treated as occupying a larger-than-one-tile region
by Miso's render order finding algorithms.
|
| SceneObjectIndicator |
Draws something to indicate a fascinating, clickable object in a scene.
|
| SceneObjectTip.TipLayout |
Used to position a scene tip in relation to the object with which
it is associated.
|
| TileOp |
Exposes an operation to be applied to tiles by
TileOpApplicator. |
| Class | Description |
|---|---|
| DirtyItemList |
The dirty item list keeps track of dirty sprites and object tiles in a scene.
|
| MisoScenePanel |
Renders a Miso scene for all to see.
|
| ObjectActionHandler |
Objects in scenes can be configured to generate action events.
|
| ResolutionView |
Used to debug scene block resolution visually.
|
| RethinkOp |
Constructs the set of blocks that intersect the op bounds.
|
| SceneBlock |
Contains the base and object tile information on a particular rectangular region of a scene.
|
| SceneBlockResolver |
A separate thread for resolving miso scene blocks.
|
| SceneObject |
Contains resolved information on an object in a scene.
|
| SceneObjectActionEvent |
An
ActionEvent derivation that is fired when a scene object is
clicked or menu item selected. |
| SceneObjectTip |
A lightweight tooltip used by the
MisoScenePanel. |
| TileOpApplicator |
Applies a TileOp to all tiles within a region.
|
| TilePath |
The tile path represents a path of tiles through a scene.
|
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