| Interface | Description |
|---|---|
| AStarPathUtil.ExtendedTraversalPred |
Provides extended traversibility information when computing paths.
|
| AStarPathUtil.TraversalPred |
Provides traversibility information when computing paths.
|
| FrameSequencer |
Used to control animation timing when displaying a
MultiFrameImage. |
| MultiFrameImage |
The multi-frame image interface provides encapsulated access to a set
of images that are used to create a multi-frame animation.
|
| Path |
A path is used to cause a
Pathable to follow a particular path along the screen. |
| Pathable |
Used in conjunction with a
Path. |
| PerformanceObserver |
This interface should be implemented by classes that wish to register
actions to be monitored by the
PerformanceMonitor class. |
| Class | Description |
|---|---|
| ArcPath |
The line path is used to cause a pathable to go from point A to point B
along the arc of an ellipse in a certain number of milliseconds.
|
| AStarPathUtil |
The
AStarPathUtil class provides a facility for finding a reasonable path
between two points in a scene using the A* search algorithm. |
| AStarPathUtil.Node |
A class that represents a single traversable node in the tile array
along with its current A*-specific search information.
|
| AStarPathUtil.Stepper |
Considers all the possible steps the piece in question can take.
|
| BackgroundTiler |
Used to tile a background image into regions of various sizes.
|
| BobblePath |
Bobble a Pathable.
|
| DelayPath |
A convenience path that waits a specified amount of time.
|
| DelegatingPathable |
Delegates all calls to a delegate pathable.
|
| FrameSequencer.ConstantRate |
A frame sequencer that delivers a constant frame rate in either one shot or looping mode.
|
| LinearTimeFunction |
Varies a value linearly with time.
|
| LinePath |
The line path is used to cause a pathable to go from point A to point B in a certain number of
milliseconds.
|
| LineSegmentPath |
The line segment path is used to cause a pathable to follow a path that is made up of a
sequence of line segments.
|
| MathUtil |
Provides miscellaneous useful utility routines for mathematical calculations.
|
| ModeUtil |
Display mode related utilities.
|
| MultiFrameImageImpl |
A basic implementation of the
MultiFrameImage interface
intended to facilitate the creation of MFIs whose display frames
consist of multiple image objects. |
| PathNode |
A path node is a single destination point in a
Path. |
| PathSequence |
Used to create a path that is a sequence of several other paths.
|
| PerformanceMonitor |
Provides a simple mechanism for monitoring the number of times an action takes place within a
certain time period.
|
| SingleFrameImageImpl |
The single frame image class is a basic implementation of the
MultiFrameImage interface intended to facilitate the creation of MFIs
whose display frames consist of only a single image. |
| SingleTileImageImpl |
The single frame image class is a basic implementation of the
MultiFrameImage interface intended to facilitate the creation of MFIs
whose display frames consist of only a single tile image. |
| SmoothBobblePath |
Bobble a Pathable smoothly.
|
| TiledArea |
A component that can be inserted into a user interface to fill a
particular area using a
BackgroundTiler. |
| TimedPath |
A base class for path implementations that endeavor to move their pathables along a path in a
specified number of milliseconds.
|
| TimeFunction |
Used to vary a value over time where time is provided at discrete
increments (on the frame tick) and the value is computed appropriately.
|
| TrailingAverage |
Used to compute a trailing average of a value.
|
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