| Interface | Description |
|---|---|
| BaseSizableTileSet | |
| ImageProvider |
Provides a generic interface via which tileset images may be loaded.
|
| RecolorableTileSet |
Indicates that a tileset has recolorization classes defined.
|
| TileSet.Colorizer |
Used to assign colorizations to tiles that require them.
|
| TileSetIDBroker |
Brokers tileset ids.
|
| TileSetRepository |
The tileset repository interface should be implemented by classes that
provide access to tilesets keyed on a unique tileset identifier.
|
| Class | Description |
|---|---|
| IMImageProvider |
Provides images to a tileset given a reference to the image manager and
an image data provider.
|
| ObjectTile |
An object tile extends the base tile to provide support for objects whose image spans more than
one unit tile.
|
| ObjectTileSet |
The object tileset supports the specification of object information for object tiles in
addition to all of the features of the swiss army tileset.
|
| SimpleCachingImageProvider |
An image provider that can be used by command line tools to load images and provide them to
tilesets when doing things like preprocessing tileset images.
|
| SwissArmyTileSet |
The swiss army tileset supports a diverse variety of tiles in the tileset image.
|
| Tile |
A tile represents a single square in a single layer in a scene.
|
| Tile.Key |
Used when caching tiles.
|
| TileIcon |
Implements the icon interface, using a
Tile to render the icon
image. |
| TileManager |
The tile manager provides a simplified interface for retrieving and caching tiles.
|
| TileMultiFrameImage |
A
MultiFrameImage implementation that obtains its image frames
from a tileset. |
| TileSet |
A tileset stores information on a single logical set of tiles.
|
| TileSubsetMultiFrameImage |
A
MultiFrameImage implementation that obtains its image frames
from a tileset but that only uses a subset of the tiles available. |
| TileUtil |
Miscellaneous utility routines for working with tiles.
|
| TrimmedObjectTileSet |
An object tileset in which the objects have been trimmed to the smallest possible images that
still contain all of their non-transparent pixels.
|
| TrimmedTile |
Behaves just like a regular tile, but contains a "trimmed" image which is one where the source
image has been trimmed to the smallest rectangle that contains all the non-transparent pixels of
the original image.
|
| TrimmedTileSet |
Contains the necessary information to create a set of trimmed tiles from a base image and the
associated trim metrics.
|
| UniformTileSet |
A uniform tileset is one that is composed of tiles that are all the same width and height and
are arranged into rows, with each row having the same number of tiles except possibly the final
row which can contain the same as or less than the number of tiles contained by the previous
rows.
|
| Exception | Description |
|---|---|
| NoSuchTileSetException |
Thrown when an attempt is made to retrieve a non-existent tile set from
the tile set manager.
|
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