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| Packages that use TextureConfig.Format | |
|---|---|
| com.threerings.opengl.renderer.config | Renderer configuration bits. |
| Uses of TextureConfig.Format in com.threerings.opengl.renderer.config |
|---|
| Fields in com.threerings.opengl.renderer.config declared as TextureConfig.Format | |
|---|---|
TextureConfig.Format |
TextureConfig.Original.format
The texture format. |
| Methods in com.threerings.opengl.renderer.config that return TextureConfig.Format | |
|---|---|
static TextureConfig.Format |
TextureConfig.Format.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static TextureConfig.Format[] |
TextureConfig.Format.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
| Methods in com.threerings.opengl.renderer.config with parameters of type TextureConfig.Format | |
|---|---|
abstract void |
TextureConfig.Original1D.Contents.load(GlContext ctx,
Texture1D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
Loads the texture with the contents. |
void |
TextureConfig.Original1D.Blank.load(GlContext ctx,
Texture1D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
|
void |
TextureConfig.Original1D.ImageFile.load(GlContext ctx,
Texture1D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
|
abstract void |
TextureConfig.Original2D.Contents.load(GlContext ctx,
Texture2D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
Loads the texture with the contents. |
void |
TextureConfig.Original2D.Blank.load(GlContext ctx,
Texture2D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
|
void |
TextureConfig.Original2D.ImageFile.load(GlContext ctx,
Texture2D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
|
abstract void |
TextureConfig.Original3D.Contents.load(GlContext ctx,
Texture3D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
Loads the texture with the contents. |
void |
TextureConfig.Original3D.Blank.load(GlContext ctx,
Texture3D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
|
void |
TextureConfig.Original3D.ImageFile.load(GlContext ctx,
Texture3D texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
|
abstract void |
TextureConfig.OriginalCubeMap.Contents.load(GlContext ctx,
TextureCubeMap texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
Loads the texture with the contents. |
void |
TextureConfig.OriginalCubeMap.Blank.load(GlContext ctx,
TextureCubeMap texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
|
void |
TextureConfig.OriginalCubeMap.ImageFile.load(GlContext ctx,
TextureCubeMap texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
|
void |
TextureConfig.OriginalCubeMap.ImageFiles.load(GlContext ctx,
TextureCubeMap texture,
TextureConfig.Format format,
boolean border,
boolean mipmap)
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