Uses of Class
com.threerings.opengl.renderer.config.TextureConfig.Format

Packages that use TextureConfig.Format
com.threerings.opengl.renderer.config Renderer configuration bits. 
 

Uses of TextureConfig.Format in com.threerings.opengl.renderer.config
 

Fields in com.threerings.opengl.renderer.config declared as TextureConfig.Format
 TextureConfig.Format TextureConfig.Original.format
          The texture format.
 

Methods in com.threerings.opengl.renderer.config that return TextureConfig.Format
static TextureConfig.Format TextureConfig.Format.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static TextureConfig.Format[] TextureConfig.Format.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in com.threerings.opengl.renderer.config with parameters of type TextureConfig.Format
abstract  void TextureConfig.Original1D.Contents.load(GlContext ctx, Texture1D texture, TextureConfig.Format format, boolean border, boolean mipmap)
          Loads the texture with the contents.
 void TextureConfig.Original1D.Blank.load(GlContext ctx, Texture1D texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 void TextureConfig.Original1D.ImageFile.load(GlContext ctx, Texture1D texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
abstract  void TextureConfig.Original2D.Contents.load(GlContext ctx, Texture2D texture, TextureConfig.Format format, boolean border, boolean mipmap)
          Loads the texture with the contents.
 void TextureConfig.Original2D.Blank.load(GlContext ctx, Texture2D texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 void TextureConfig.Original2D.ImageFile.load(GlContext ctx, Texture2D texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
abstract  void TextureConfig.Original3D.Contents.load(GlContext ctx, Texture3D texture, TextureConfig.Format format, boolean border, boolean mipmap)
          Loads the texture with the contents.
 void TextureConfig.Original3D.Blank.load(GlContext ctx, Texture3D texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 void TextureConfig.Original3D.ImageFile.load(GlContext ctx, Texture3D texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
abstract  void TextureConfig.OriginalCubeMap.Contents.load(GlContext ctx, TextureCubeMap texture, TextureConfig.Format format, boolean border, boolean mipmap)
          Loads the texture with the contents.
 void TextureConfig.OriginalCubeMap.Blank.load(GlContext ctx, TextureCubeMap texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 void TextureConfig.OriginalCubeMap.ImageFile.load(GlContext ctx, TextureCubeMap texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 void TextureConfig.OriginalCubeMap.ImageFiles.load(GlContext ctx, TextureCubeMap texture, TextureConfig.Format format, boolean border, boolean mipmap)
           
 



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