com.threerings.opengl.renderer
Class SimpleBatch.DrawShortRangeElements

java.lang.Object
  extended by com.threerings.opengl.renderer.SimpleBatch.DrawCommand
      extended by com.threerings.opengl.renderer.SimpleBatch.DrawElements
          extended by com.threerings.opengl.renderer.SimpleBatch.DrawRangeElements
              extended by com.threerings.opengl.renderer.SimpleBatch.DrawShortRangeElements
Enclosing class:
SimpleBatch

public static class SimpleBatch.DrawShortRangeElements
extends SimpleBatch.DrawRangeElements

Draws the batch by calling GL12.glDrawRangeElements(int, int, int, java.nio.ByteBuffer) using a short buffer.


Constructor Summary
SimpleBatch.DrawShortRangeElements(int mode, int start, int end, ShortBuffer indices)
           
 
Method Summary
 boolean call()
          Calls the draw command, causing the batch's primitives to be rendered.
 int getPrimitiveCount()
          Returns the number of primitives rendered by this command.
 void setLimits(int offset, int length)
          Sets the limits defining the range of indices to draw.
 
Methods inherited from class com.threerings.opengl.renderer.SimpleBatch.DrawRangeElements
setRange
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SimpleBatch.DrawShortRangeElements

public SimpleBatch.DrawShortRangeElements(int mode,
                                          int start,
                                          int end,
                                          ShortBuffer indices)
Method Detail

setLimits

public void setLimits(int offset,
                      int length)
Description copied from class: SimpleBatch.DrawElements
Sets the limits defining the range of indices to draw.

Specified by:
setLimits in class SimpleBatch.DrawElements

call

public boolean call()
Description copied from class: SimpleBatch.DrawCommand
Calls the draw command, causing the batch's primitives to be rendered.

Specified by:
call in class SimpleBatch.DrawCommand
Returns:
true if the command affected the color state, in which case it should be invalidated.

getPrimitiveCount

public int getPrimitiveCount()
Description copied from class: SimpleBatch.DrawCommand
Returns the number of primitives rendered by this command.

Specified by:
getPrimitiveCount in class SimpleBatch.DrawCommand


Copyright © 2011. All Rights Reserved.