|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use TextFactory | |
|---|---|
| com.threerings.opengl.gui | User interface classes. |
| com.threerings.opengl.gui.config | GUI configurations. |
| com.threerings.opengl.gui.text | |
| Uses of TextFactory in com.threerings.opengl.gui |
|---|
| Methods in com.threerings.opengl.gui that return TextFactory | |
|---|---|
TextFactory |
TextComponent.getTextFactory()
Returns a text factory suitable for creating text in the style defined by the component's current state. |
TextFactory |
TextArea.getTextFactory()
Returns a text factory suitable for creating text in the style defined by the component's current state. |
TextFactory |
TextArea.getTextFactory(int style)
Returns a text factory suitable for creating text in the style defined by the component's current state. |
| Uses of TextFactory in com.threerings.opengl.gui.config |
|---|
| Methods in com.threerings.opengl.gui.config that return TextFactory | |
|---|---|
TextFactory |
FontConfig.getTextFactory(GlContext ctx,
FontConfig.Style style,
int size)
Returns the text factory for this font with the specified style and point size. |
TextFactory |
FontConfig.getTextFactory(GlContext ctx,
int style,
int size)
Returns the text factory for this font with the specified style and point size. |
| Uses of TextFactory in com.threerings.opengl.gui.text |
|---|
| Subclasses of TextFactory in com.threerings.opengl.gui.text | |
|---|---|
class |
CharacterTextFactory
Formats text by rendering individual characters into a set of shared textures, then returning Text instances that render groups of quads, one for each character. |
class |
StringTextFactory
Formats text by using the AWT to render runs of text into a bitmap and then texturing a quad with the result. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||