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java.lang.Objectcom.threerings.util.DeepObject
com.threerings.opengl.model.config.ModelConfig.Implementation
com.threerings.opengl.effect.config.BaseParticleSystemConfig
public abstract class BaseParticleSystemConfig
Base class for ParticleSystemConfig and MetaParticleSystemConfig.
| Nested Class Summary | |
|---|---|
static class |
BaseParticleSystemConfig.Layer
A single layer of the system. |
| Field Summary | |
|---|---|
float |
boundsExpansion
A fixed amount by which to expand the bounds. |
InfluenceFlagConfig |
influences
The influences allowed to affect this model. |
SceneElement.TickPolicy |
tickPolicy
The model's tick policy. |
float |
warmupGranularity
The maximum tick duration during warmup. |
float |
warmupTime
The amount of time to spend "warming up" the system on reset. |
| Constructor Summary | |
|---|---|
BaseParticleSystemConfig()
|
|
| Method Summary | |
|---|---|
boolean |
anyLayersRespawn()
Checks whether any of the system's layers respawn dead particles. |
abstract BaseParticleSystemConfig.Layer[] |
getLayers()
Returns a reference to the system's array of layers. |
| Methods inherited from class com.threerings.opengl.model.config.ModelConfig.Implementation |
|---|
getConfigManager, getModelImplementation, getOriginal, getParticleGeometry, getParticleMaterial, getUpdateReferences, invalidate, updateFromSource |
| Methods inherited from class com.threerings.util.DeepObject |
|---|
clone, copy, copy, equals, hashCode, toString |
| Methods inherited from class java.lang.Object |
|---|
getClass, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
@Editable(hgroup="t") public SceneElement.TickPolicy tickPolicy
@Editable(min=0.0,
step=0.01,
hgroup="t")
public float boundsExpansion
@Editable(min=0.0,
step=0.01,
hgroup="w")
public float warmupTime
@Editable(min=0.0,
step=0.01,
hgroup="w")
public float warmupGranularity
@Editable public InfluenceFlagConfig influences
| Constructor Detail |
|---|
public BaseParticleSystemConfig()
| Method Detail |
|---|
public boolean anyLayersRespawn()
public abstract BaseParticleSystemConfig.Layer[] getLayers()
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