|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use FloatExpression | |
|---|---|
| com.threerings.expr | Expression evaluation and binding classes. |
| com.threerings.opengl.renderer.config | Renderer configuration bits. |
| Uses of FloatExpression in com.threerings.expr |
|---|
| Subclasses of FloatExpression in com.threerings.expr | |
|---|---|
static class |
FloatExpression.Add
Adds its operands. |
static class |
FloatExpression.BinaryOperation
The superclass of the binary operations. |
static class |
FloatExpression.Clock
A clock-based expression. |
static class |
FloatExpression.Constant
A constant expression. |
static class |
FloatExpression.Cos
Computes the cosine of its operand. |
static class |
FloatExpression.Divide
Divides the first operand by the second. |
static class |
FloatExpression.Exp
Raises e to the power of its operand. |
static class |
FloatExpression.Multiply
Multiplies its operands. |
static class |
FloatExpression.Negate
Negates its operand. |
static class |
FloatExpression.Noise1
Computes the one-dimensional Perlin noise value corresponding to the operand. |
static class |
FloatExpression.Noise2
Computes the two-dimensional Perlin noise value corresponding to the operands. |
static class |
FloatExpression.Parsed
An expression entered as a string to be parsed. |
static class |
FloatExpression.Pow
Raises the first operand to the power of the second. |
static class |
FloatExpression.Ramp
Computes the ramp (reverse sawtooth) wave value of its operand. |
static class |
FloatExpression.Reference
A reference expression. |
static class |
FloatExpression.Remainder
Computes the floating point remainder when the first operand is divided by the second. |
static class |
FloatExpression.Saw
Computes the sawtooth wave value of its operand. |
static class |
FloatExpression.Sin
Computes the sine of its operand. |
static class |
FloatExpression.Square
Computes the square wave value of its operand. |
static class |
FloatExpression.Subtract
Subtracts the second operand from the first. |
static class |
FloatExpression.Tan
Computes the tangent of its operand. |
static class |
FloatExpression.Triangle
Computes the triangle wave value of its operand. |
static class |
FloatExpression.UnaryOperation
The superclass of the unary operations. |
| Fields in com.threerings.expr declared as FloatExpression | |
|---|---|
FloatExpression |
Color4fExpression.Blend.blendFactor
The blend factor. |
FloatExpression |
ExpressionDefinition.FloatDefinition.expression
The expression that determines the value. |
FloatExpression |
ExpressionBinding.FloatBinding.expression
The expression that determines the value. |
FloatExpression |
FloatExpression.BinaryOperation.firstOperand
The first operand expression. |
FloatExpression |
BooleanExpression.FloatBinaryOperation.firstOperand
The first operand expression. |
FloatExpression |
Transform3DExpression.TextureFrame.frame
The expression that determines the frame index. |
FloatExpression |
FloatExpression.UnaryOperation.operand
The operand expression. |
FloatExpression |
Transform3DExpression.Uniform.scale
The scale component. |
FloatExpression |
FloatExpression.BinaryOperation.secondOperand
The second operand expression. |
FloatExpression |
BooleanExpression.FloatBinaryOperation.secondOperand
The second operand expression. |
FloatExpression |
Vector3fExpression.Cartesian.x
The x component. |
FloatExpression |
QuaternionExpression.Angles.x
The rotation about the x axis. |
FloatExpression |
Vector3fExpression.Cartesian.y
The y component. |
FloatExpression |
QuaternionExpression.Angles.y
The rotation about the y axis. |
FloatExpression |
Vector3fExpression.Cartesian.z
The z component. |
FloatExpression |
QuaternionExpression.Angles.z
The rotation about the z axis. |
| Uses of FloatExpression in com.threerings.opengl.renderer.config |
|---|
| Fields in com.threerings.opengl.renderer.config declared as FloatExpression | |
|---|---|
FloatExpression |
ShaderConfig.FloatExprUniformConfig.expression
The expression for the uniform. |
FloatExpression |
TextureConfig.Animated.frame
The expression that determines the frame index. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||