Uses of Class
tripleplay.ui.Behavior

Packages that use Behavior
Package
Description
 
  • Uses of Behavior in tripleplay.ui

    Subclasses of Behavior in tripleplay.ui
    Modifier and Type
    Class
    Description
    static class 
    A click behavior that captures the pointer and optionally issues clicks based on some time based function.
    static class 
    Behavior.Click<T extends Element<T>>
    Implements clicking behavior.
    static class 
    Behavior.Ignore<T extends Element<T>>
    A behavior that ignores everything.
    static class 
    Captures the pointer and dispatches one click on press, a second after an initial delay and at regular intervals after that.
    static class 
    Behavior.Select<T extends Element<T>>
    Implements button-like behavior: selects the element when the pointer is in bounds, and deselects on release.
    static class 
    Behavior.Toggle<T extends Element<T>>
    Implements toggling behavior.
    static class 
    Behavior.Track<T extends Element<T>>
    Tracks the pressed position as an anchor and delegates to subclasses to update state based on anchor and drag position.