Class Gravity

java.lang.Object
tripleplay.particle.Effector
tripleplay.particle.effect.Gravity

public class Gravity extends Effector
Applies uniform gravity to particles.
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final float
    Earth gravity.
  • Constructor Summary

    Constructors
    Constructor
    Description
    Creates a gravity effector with earth equivalent gravity.
    Gravity(float accel)
    Creates a gravity effector.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    apply(int index, float[] data, int start, float now, float dt)
    Applies this effector to the indexth particle in the supplied buffer.

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

  • Constructor Details

    • Gravity

      public Gravity()
      Creates a gravity effector with earth equivalent gravity.
    • Gravity

      public Gravity(float accel)
      Creates a gravity effector.
      Parameters:
      accel - the constant acceleration to apply to the y velocity of a particle. Positive accelerates the particle toward the bottom of the screen.
  • Method Details

    • apply

      public void apply(int index, float[] data, int start, float now, float dt)
      Description copied from class: Effector
      Applies this effector to the indexth particle in the supplied buffer. The effector must use the ParticleBuffer offsets to extract fields from data, for example: float x = data[start+ParticleBuffer.POS_X].
      Specified by:
      apply in class Effector
      Parameters:
      index - the index of the particle, which can be used to index into other per-particle data arrays.
      data - the particle field data.
      start - the offset into data at which the particle's fields start.
      now - the number of seconds elapsed since the emitter came into being. Can be used to compute a particle's age.
      dt - the amount of time (in fractions of a second) that has elapsed since the last update.